Skill Archetypes
Skills roughly will fit into one of a multitude of archetypes, based off what the skill does.
Archetype
|
Description
|
Movement
|
Assists your character in moving around, either in bursts or all at once
|
Healing
|
Heals your character.
|
Cleric
|
Heals characters around you.
|
Offensive
|
An attack skill.
|
Defensive
|
A skill that increases defenses.
|
Combat
|
A skill with both offensive and defensive uses
|
Anti-human
|
An offensive skill that only affects humans
|
Scavenger
|
A skill that assists in evading enemies and gaining loot
|
Level 1 Skills
Level 1 skills are movement, healing or defensive skills.
Skill Name
|
Ability
|
Cooldown
|
Archetype
|
Notes
|
Backstep
|
Hop back a few tiles.
|
3s
|
Movement
|
|
Dash
|
Dash forwards a few tiles.
|
3s
|
Movement
|
|
Assault
|
Increase movement speed by 10% for 5 seconds.
|
20s
|
Movement
|
|
Retreat
|
Increase movement speed by 30% and decrease defenses by 30% for 5 seconds
|
20s
|
Movement
|
|
Healing
|
Heal HP by 15 for each human in a 2 tile range.
|
30s
|
Cleric
|
|
Soothing
|
Heal SP by 15 for each human in a 2 tile range.
|
30s
|
Cleric
|
|
Curing
|
Heal HP and SP by 5 for each human in a 2 tile range.
|
30s
|
Cleric
|
|
Hunker Down
|
Increase defenses by 40% and increase slowdown to 1.5x for 10 seconds
|
30s
|
Defensive
|
|
First Aid
|
Increase defenses by 20% and immobilize for 5 seconds. Heal for 30% after.
|
60s
|
Healing
|
Unavailable
|
First Aid
|
Increase defenses by 20% and immobilize for 5 seconds. Heal for 30% after.
|
60s
|
Healing
|
Unavailable
|
Level 2 Skills
Level 2 skills are generally offensive and scavenging skills. Some healing skills are also available.
Skill Name
|
Ability
|
Cooldown
|
Archetype
|
Notes
|
Shockwave
|
Knock everything in a radius back
|
15s
|
Combat
|
|
Butcher
|
Butcher all non-human, butcherable corpses in a 2 tile radius.
|
10s
|
Scavenger
|
|
Confusion
|
Applies a variety of debuffs to all humans in a 7 tile radius
|
50s
|
Anti-human
|
|
Solar Flare
|
Applies blindness to all humans in a 7 tile radius for 2 seconds
|
50s
|
Anti-human
|
|
Level 3 Skills
All Level 3 Skills are passives.
Skill Name
|
Ability
|
Archetype
|
Notes
|
Battle Ready
|
Increase defenses by 20% and movespeed by 20%
|
Combat
|
|
Bulletproof
|
40% chance to ignore bullets.
|
Defensive
|
|
Healthsight
|
Adds a medical hud to see the HP and SP of all mobs.
|
Support
|
|
Level 4 Skills
Skill Name
|
Ability
|
Cooldown
|
Archetype
|
Notes
|
Re-Raise
|
If used while dead, revive at full HP.
|
10m
|
Healing
|
|
Timestop
|
Stop time in a range of 2 tiles, for 2 seconds.
|
5m
|
Combat
|
|