Abnormality Cores: Difference between revisions
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'''Abnormality Core Management''' | '''Abnormality Core Management''' | ||
In [[Enkephalin Rush]], there are two machines used to process abnormality cores. This duty is mainly assigned to the [[Extraction Officer]], but the [[Manager]] can also operate them in their absence. There are no actual | In [[Enkephalin Rush]], there are two machines used to process abnormality cores. This duty is mainly assigned to the [[Extraction Officer]], but the [[Manager]] can also operate them in their absence. There are no actual access requirements to operate these devices in their absences. | ||
'''Equipment''' | '''Equipment''' | ||
[[File:Sleeper.png|thumb]] | [[File:Sleeper.png|thumb|An abnormality Core Containent Unit]] | ||
''Abnormality Core Containment Unit'' | ''Abnormality Core Containment Unit'' | ||
Revision as of 19:41, 19 February 2025
Abnormality Cores are the ovate forms of abnormalities that remain after suppression. In most game modes they are decorative, but in Enkephalin Rush they serve as the main method of transferring abnornalities. They lack density and can be dragged by most entities.
Abnormality Core Management
In Enkephalin Rush, there are two machines used to process abnormality cores. This duty is mainly assigned to the Extraction Officer, but the Manager can also operate them in their absence. There are no actual access requirements to operate these devices in their absences.
Equipment
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Abnormality Core Containment Unit
This device allows anyone to place an abnormality core into any open containment cell. The containment cell is chosen at random, though this can be controlled in Enkephalin Rush by repairing cells as the abnormality cores arrive.
Abnormality Core Telepad
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This machine allows players to sell an abnormality core for a server-wide payout. Ahn will be divvied to all conscious players using the formula (risk level² * 50) . In the future, this may be adjusted based on player count.