Clerk: Difference between revisions

From LobotomyCorp 13 Wiki
Jump to navigation Jump to search
No edit summary
Line 14: Line 14:
|-
|-
!Support
!Support
|A clerk can grab E.M.A.I.S from Safety or request one to be bought to provide healing chemicals to agents with the tool.
|A clerk can grab E.M.A.I.S from Safety or request one to be bought to provide healing chemicals to agents with the tool. This tool is signature to clerks. Some clerks also spawn with their own tools to help out in various ways.
|-
|-
!Cleaning
!Cleaning
Line 25: Line 25:
|Refer to [[Guide to PE Refining|Guide to PE Refining]]
|Refer to [[Guide to PE Refining|Guide to PE Refining]]
|}
|}
== Things to avoid doing ==
As a clerk, while you have uses, some things you do not excel with at all.
''Combat - The clerks are poor fighters and they cannot use much without outside help, any abnormality with risk level beyond TETH is not worth attempting to fight as your death can cause more trouble than the benefit from you fighting.''
''Taking EGO and welling EGO - Your capabilities do not allow you to use most of EGO, keep it where it is meant to be instead of making agents take it off your hands with force. Do not use EGO resources on wishing well tool without permission.''
''Building oversight or ill intent - Do not change furniture landscape in a way that would make life of agents harder.''

Revision as of 22:10, 1 December 2023

Clerk Overview

A clerk about to face poor fate.

Clerk has no time requirement.

The clerk is a role based on providing support to the facility and agents, they are poor at combat and they either perish or perform way more poor than agents. Unlike their usual appearance, the clerk has way more purpose than it seems.

Things that clerk can do

Job Benefits
Cooking Cook food for agents so they do not have to steal or use vending machine food every 5 minutes, the kitchen is located in training department. You may also mix drinks and grow food from botany. You physically cannot attempt to create illegal weapons with botany as of late.
Support A clerk can grab E.M.A.I.S from Safety or request one to be bought to provide healing chemicals to agents with the tool. This tool is signature to clerks. Some clerks also spawn with their own tools to help out in various ways.
Cleaning Cleanbots already do the job of mopping up the blood, but they cannot take care of bodies, a certain abnormality loves it when this duty is neglected.
Chores You may do things such as hang abnormality paper documents from the records department to their containment cell doors or bring lost EGO back to the extraction, the officers would gladly provide you work to do.
Refining PE Refer to Guide to PE Refining

Things to avoid doing

As a clerk, while you have uses, some things you do not excel with at all.

Combat - The clerks are poor fighters and they cannot use much without outside help, any abnormality with risk level beyond TETH is not worth attempting to fight as your death can cause more trouble than the benefit from you fighting.

Taking EGO and welling EGO - Your capabilities do not allow you to use most of EGO, keep it where it is meant to be instead of making agents take it off your hands with force. Do not use EGO resources on wishing well tool without permission.

Building oversight or ill intent - Do not change furniture landscape in a way that would make life of agents harder.