EGO weapons: Difference between revisions

From LobotomyCorp 13 Wiki
Jump to navigation Jump to search
m (adds spacing between weapons, in visual editor it spaced properly)
m (next version, for now this will sadly have to do)
Line 11: Line 11:
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Justitia  
|+ Justitia  
| colspan="3" |A sharp sword covered in bandages. It may be able to not only cut flesh but trace of sins as well.  
| colspan="2" |A sharp sword covered in bandages. It may be able to not only cut flesh but trace of sins as well.  
|-  
|-  
| This weapon deals 25 pale damage.  
| This weapon deals 25 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Sound of a star
| colspan="3" |The star shines brighter as our despair gathers. The weapon's small, evocative sphere fires a warm ray.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 100 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Da capo  
|+ Da capo  
| colspan="3" |A scythe that swings silently and with discipline like a conductor's gestures and baton. If there were a score for this song, it would be one that sings of the apocalypse.  
| colspan="2" |A scythe that swings silently and with discipline like a conductor's gestures and baton. If there were a score for this song, it would be one that sings of the apocalypse.  
|-  
|-  
| This weapon deals 40 white damage.  
| This weapon deals 40 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Mimicry  
|+ Mimicry  
| colspan="3" |The yearning to imitate the human form is sloppily reflected on the E.G.O, as if it were a reminder that it should remain a mere desire.  
| colspan="2" |The yearning to imitate the human form is sloppily reflected on the E.G.O, as if it were a reminder that it should remain a mere desire.  
|-  
|-  
| This weapon deals 70 red damage.  
| This weapon deals 70 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Adoration
| colspan="3" |A big mug filled with mysterious slime that never runs out. It’s the byproduct of some horrid experiment in a certain laboratory that eventually failed.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 100 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Smile  
|+ Smile  
| colspan="3" |The monstrous mouth opens wide to devour the target, its hunger insatiable.  
| colspan="2" |The monstrous mouth opens wide to devour the target, its hunger insatiable.  
|-  
|-  
| This weapon deals 110 black damage.  
| This weapon deals 110 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Blooming  
|+ Blooming  
| colspan="3" |A rose is a rose, by any other name.  
| colspan="2" |A rose is a rose, by any other name.  
|-  
|-  
| This weapon deals 80 red damage.  
| This weapon deals 80 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ CENSORED  
|+ CENSORED  
| colspan="3" |(CENSORED) has the ability to (CENSORED), but this is a horrendous sight for those watching. Looking at the E.G.O for more than 3 seconds will make you sick.  
| colspan="2" |(CENSORED) has the ability to (CENSORED), but this is a horrendous sight for those watching. Looking at the E.G.O for more than 3 seconds will make you sick.  
|-  
|-  
| This weapon deals 70 black damage.  
| This weapon deals 70 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Gold rush  
|+ Gold rush  
| colspan="3" |The weapon of someone who can swing their weight around like a truck  
| colspan="2" |The weapon of someone who can swing their weight around like a truck  
|-  
|-  
| This weapon deals 140 red damage.  
| This weapon deals 140 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Soulmate  
|+ Soulmate  
| colspan="3" |The course of true love never did run smooth.  
| colspan="2" |The course of true love never did run smooth.  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Out of space  
|+ Out of space  
| colspan="3" |It hails from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.  
| colspan="2" |It hails from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.  
|-  
|-  
| This weapon deals 50 white damage.  
| This weapon deals 50 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 100 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Nihil
| colspan="3" |Having decided to trust its own intuition, the jester spake the names of everyone it had met on that path with each step it took.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Seasons Greetings  
|+ Seasons Greetings  
| colspan="3" |If you are reading this let a developer know.  
| colspan="2" |If you are reading this let a developer know.  
|-  
|-  
| This weapon deals 80 red damage.  
| This weapon deals 80 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Distortion  
|+ Distortion  
| colspan="3" |The fragile human mind is fated to twist and distort.  
| colspan="2" |The fragile human mind is fated to twist and distort.  
|-  
|-  
| This weapon deals 180 red damage.  
| This weapon deals 180 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Farmwatch  
|+ Farmwatch  
| colspan="3" |What use is technology that cannot change the world?  
| colspan="2" |What use is technology that cannot change the world?  
|-  
|-  
| This weapon deals 84 red damage.  
| This weapon deals 84 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Spicebush  
|+ Spicebush  
| colspan="3" |and the scent of the grave was in full bloom.  
| colspan="2" |and the scent of the grave was in full bloom.  
|-  
|-  
| This weapon deals 70 white damage.  
| This weapon deals 70 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Spicebush  
|+ Spicebush  
| colspan="3" |and the scent of the grave was in full bloom.  
| colspan="2" |and the scent of the grave was in full bloom.  
|-  
|-  
| This weapon deals 70 white damage.  
| This weapon deals 70 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ The flesh is willing  
|+ The flesh is willing  
| colspan="3" |And really nothing will stop it.  
| colspan="2" |And really nothing will stop it.  
|-  
|-  
| This weapon deals 105 red damage.  
| This weapon deals 105 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Pink
| colspan="3" |Pink is considered to be the color of warmth and love, but is that true? Can guns really bring peace and love?
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 100 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+   
|+   
| colspan="3" |  
| colspan="2" |  
|-  
|-  
| This weapon deals  damage.  
| This weapon deals  damage.  
| This weapon deals  damage when thrown.  
| This weapon deals  damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to  tiles away  
| This weapon can reach up to  tiles away  
| This weapon costs 999 PE to extract  
| This weapon costs 999 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Combusting Courage  
|+ Combusting Courage  
| colspan="3" |A searing blade, setting the world ablaze to eradicate evil. Using this E.G.O will eventually reduce you to ashes.  
| colspan="2" |A searing blade, setting the world ablaze to eradicate evil. Using this E.G.O will eventually reduce you to ashes.  
|-  
|-  
| This weapon deals 80 red damage.  
| This weapon deals 80 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Iron maiden  
|+ Iron maiden  
| colspan="3" |Just open up the machine, step inside, and press the button to make it shut. Now everything will be just fine..  
| colspan="2" |Just open up the machine, step inside, and press the button to make it shut. Now everything will be just fine..  
|-  
|-  
| This weapon deals 25 red damage.  
| This weapon deals 25 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 1000 PE to extract  
| This weapon costs 1000 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Mockery  
|+ Mockery  
| colspan="3" |...If I earned a name, will I get to receive love and hate from you? Will you remember me as that name, as someone whom you cared for?  
| colspan="2" |...If I earned a name, will I get to receive love and hate from you? Will you remember me as that name, as someone whom you cared for?  
|-  
|-  
| This weapon deals 35 black damage.  
| This weapon deals 35 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 3 tiles away  
| This weapon can reach up to 3 tiles away  
| This weapon costs 100 PE to extract  
| This weapon costs 100 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Grinder MK4  
|+ Grinder MK4  
| colspan="3" |The sharp sawtooth of the grinder makes a clean cut through its enemy. Its operation is simple and straightforward, but that doesn't necessarily make it easy to wield.  
| colspan="2" |The sharp sawtooth of the grinder makes a clean cut through its enemy. Its operation is simple and straightforward, but that doesn't necessarily make it easy to wield.  
|-  
|-  
| This weapon deals 30 red damage.  
| This weapon deals 30 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Harvest  
|+ Harvest  
| colspan="3" |The last legacy of the man who sought wisdom. The rake tilled the human brain instead of farmland.  
| colspan="2" |The last legacy of the man who sought wisdom. The rake tilled the human brain instead of farmland.  
|-  
|-  
| This weapon deals 30 black damage.  
| This weapon deals 30 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Blind fury  
|+ Blind fury  
| colspan="3" |A fancy black and white halberd with a sharp blade. Whose head will it cut off next?  
| colspan="2" |A fancy black and white halberd with a sharp blade. Whose head will it cut off next?  
|-  
|-  
| This weapon deals 41 red damage.  
| This weapon deals 41 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 40 PE to extract  
| This weapon costs 40 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Bear paw  
|+ Bear paw  
| colspan="3" |The paws made form, and given life.  
| colspan="2" |The paws made form, and given life.  
|-  
|-  
| This weapon deals 12 red damage.  
| This weapon deals 12 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Life for a daredevil  
|+ Life for a daredevil  
| colspan="3" |An ancient sword surrounded in death, yet it's having it in your grasp that makes you feel the most alive.  
| colspan="2" |An ancient sword surrounded in death, yet it's having it in your grasp that makes you feel the most alive.  
|-  
|-  
| This weapon deals 12 pale damage.  
| This weapon deals 12 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Christmas  
|+ Christmas  
| colspan="3" |With my infinite hatred, I give you this gift.  
| colspan="2" |With my infinite hatred, I give you this gift.  
|-  
|-  
| This weapon deals 54 white damage.  
| This weapon deals 54 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Logging  
|+ Logging  
| colspan="3" |A versatile equipment made to cut down trees and people alike.  
| colspan="2" |A versatile equipment made to cut down trees and people alike.  
|-  
|-  
| This weapon deals 33 red damage.  
| This weapon deals 33 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Funny prank
| colspan="3" |The small accessory remains like the wishes of a child who yearned for happiness.
|-
| This weapon deals 5 black damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Courage  
|+ Courage  
| colspan="3" |Can I follow you forever? So I can tear them apart...  
| colspan="2" |Can I follow you forever? So I can tear them apart...  
|-  
|-  
| This weapon deals 10 red damage.  
| This weapon deals 10 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Bravery  
|+ Bravery  
| colspan="3" |Together we are unstoppable.  
| colspan="2" |Together we are unstoppable.  
|-  
|-  
| This weapon deals 54 red damage.  
| This weapon deals 54 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Pleasure  
|+ Pleasure  
| colspan="3" |If the goal of life is happiness, does it really matter how we get it?  
| colspan="2" |If the goal of life is happiness, does it really matter how we get it?  
|-  
|-  
| This weapon deals 30 white damage.  
| This weapon deals 30 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Galaxy
| colspan="3" |A shimmering wand.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Unrequited love
| colspan="3" |This weapon yearns for affection and will do anything to get your attention. Of course it will misunderstand your care for something else.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Harmony
| colspan="3" |A massive blocky launcher with some suspicious stains on it.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Rhythm  
|+ Rhythm  
| colspan="3" |Nothing makes as fascinating music as a human can.  
| colspan="2" |Nothing makes as fascinating music as a human can.  
|-  
|-  
| This weapon deals 25 white damage.  
| This weapon deals 25 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Alleyway  
|+ Alleyway  
| colspan="3" |It's a small knife forged of black metal.  
| colspan="2" |It's a small knife forged of black metal.  
|-  
|-  
| This weapon deals 9 black damage.  
| This weapon deals 9 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Gaze
| colspan="3" |A magnum pistol featuring excellent burst firing potential.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Bare metal  
|+ Bare metal  
| colspan="3" |Looks to be a fan blade with a handle welded to it.  
| colspan="2" |Looks to be a fan blade with a handle welded to it.  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Broken transmission
| colspan="3" |It's an old wooden longrifle.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Giant  
|+ Giant  
| colspan="3" |I'll grind your bones to make my bread!  
| colspan="2" |I'll grind your bones to make my bread!  
|-  
|-  
| This weapon deals 54 red damage.  
| This weapon deals 54 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Homing instinct  
|+ Homing instinct  
| colspan="3" |It's about the journey AND the destination!  
| colspan="2" |It's about the journey AND the destination!  
|-  
|-  
| This weapon deals 0 black damage.  
| This weapon deals 0 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Brick road  
|+ Brick road  
| colspan="3" |To the wizard we go!  
| colspan="2" |To the wizard we go!  
|-  
|-  
| This weapon deals 50 white damage.  
| This weapon deals 50 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Man eater  
|+ Man eater  
| colspan="3" |If friends were flowers, I'd pick you!  
| colspan="2" |If friends were flowers, I'd pick you!  
|-  
|-  
| This weapon deals 30 black damage.  
| This weapon deals 30 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Revelation  
|+ Revelation  
| colspan="3" |Death, where is thy sting?  
| colspan="2" |Death, where is thy sting?  
|-  
|-  
| This weapon deals 25 pale damage.  
| This weapon deals 25 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Inheritance  
|+ Inheritance  
| colspan="3" |You should consider it an honor. The humans who have joined me could attain greater wealth and glory.  
| colspan="2" |You should consider it an honor. The humans who have joined me could attain greater wealth and glory.  
|-  
|-  
| This weapon deals 12 red damage.  
| This weapon deals 12 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Song of the past
| colspan="3" |Nothing beats the classics.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Greatest oldies
| colspan="3" |The past is far behind us.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Legerdemain  
|+ Legerdemain  
| colspan="3" |Together, we are in rot.  
| colspan="2" |Together, we are in rot.  
|-  
|-  
| This weapon deals 50 red damage.  
| This weapon deals 50 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Screaming wedge
| colspan="3" |Hair has grown on the crossbow as if to express that the woman’s dejection will never be forgotten.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Get Strong  
|+ Get Strong  
| colspan="3" |It whirls and twirls and yet feels limp... Do you love the City you live in?  
| colspan="2" |It whirls and twirls and yet feels limp... Do you love the City you live in?  
|-  
|-  
| This weapon deals 15 red damage.  
| This weapon deals 15 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Impending day  
|+ Impending day  
| colspan="3" |You, too, will be a live offering.  
| colspan="2" |You, too, will be a live offering.  
|-  
|-  
| This weapon deals 55 black damage.  
| This weapon deals 55 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Fluid sac  
|+ Fluid sac  
| colspan="3" |Crush them, even if you must disgorge everything.  
| colspan="2" |Crush them, even if you must disgorge everything.  
|-  
|-  
| This weapon deals 55 black damage.  
| This weapon deals 55 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Syrinx
| colspan="3" |What cry could be more powerful than one spurred by primal instinct?
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Trachea  
|+ Trachea  
| colspan="3" |As if everything else were hollow and pointless, the wailing numbs even the brain, making it impossible to think.  
| colspan="2" |As if everything else were hollow and pointless, the wailing numbs even the brain, making it impossible to think.  
|-  
|-  
| This weapon deals 54 white damage.  
| This weapon deals 54 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sanguine desire  
|+ Sanguine desire  
| colspan="3" |The axe may seem light, but the wielder musn't forget that it has hurt countless people as a consequence of poor choices.  
| colspan="2" |The axe may seem light, but the wielder musn't forget that it has hurt countless people as a consequence of poor choices.  
The weapon is stronger when used by an employee with strong conviction.  
The weapon is stronger when used by an employee with strong conviction.  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Replica  
|+ Replica  
| colspan="3" |A mechanical yet sinewy claw ribbed with circuitry. It reminds you of toy claw machines.  
| colspan="2" |A mechanical yet sinewy claw ribbed with circuitry. It reminds you of toy claw machines.  
|-  
|-  
| This weapon deals 25 black damage.  
| This weapon deals 25 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dimension shredder  
|+ Dimension shredder  
| colspan="3" |The path is intent on thwarting all attempts to memorize it.  
| colspan="2" |The path is intent on thwarting all attempts to memorize it.  
|-  
|-  
| This weapon deals 24 red damage.  
| This weapon deals 24 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dimensional ripple  
|+ Dimensional ripple  
| colspan="3" |They should've died after bleeding so much. You usually don't quarantine a corpse....  
| colspan="2" |They should've died after bleeding so much. You usually don't quarantine a corpse....  
|-  
|-  
| This weapon deals 24 red damage.  
| This weapon deals 24 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Marionette  
|+ Marionette  
| colspan="3" |People lie all the time. Why is that a bad thing?  
| colspan="2" |People lie all the time. Why is that a bad thing?  
|-  
|-  
| This weapon deals 40 black damage.  
| This weapon deals 40 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Roseate desire  
|+ Roseate desire  
| colspan="3" |A salacious cat o' nine tails made from pink ribbons. Merely touching it ushers a primal excitement.  
| colspan="2" |A salacious cat o' nine tails made from pink ribbons. Merely touching it ushers a primal excitement.  
|-  
|-  
| This weapon deals 35 white damage.  
| This weapon deals 35 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ AEDD  
|+ AEDD  
| colspan="3" |A nasty-looking bat covered with nails.  
| colspan="2" |A nasty-looking bat covered with nails.  
|-  
|-  
| This weapon deals 25 red damage.  
| This weapon deals 25 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Split  
|+ Split  
| colspan="3" |They existed everywhere, but we were the ones to first discover their existence. We were the first to encounter them. We were faced with fear. They were - are fear itself.  
| colspan="2" |They existed everywhere, but we were the ones to first discover their existence. We were the first to encounter them. We were faced with fear. They were - are fear itself.  
|-  
|-  
| This weapon deals 33 red damage.  
| This weapon deals 33 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Lifetime stew  
|+ Lifetime stew  
| colspan="3" |Salutations! I implore thee to try this soup!  
| colspan="2" |Salutations! I implore thee to try this soup!  
|-  
|-  
| This weapon deals 35 black damage.  
| This weapon deals 35 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Lifetime stew  
|+ Lifetime stew  
| colspan="3" |Take a large stone, put it into a sufficient quantity of boiling water; properly season it with pepper and salt... When the soup is made the stone may be thrown away!  
| colspan="2" |Take a large stone, put it into a sufficient quantity of boiling water; properly season it with pepper and salt... When the soup is made the stone may be thrown away!  
|-  
|-  
| This weapon deals 45 black damage.  
| This weapon deals 45 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Midwinter nightmare  
|+ Midwinter nightmare  
| colspan="3" |How's about I tell you a tale?  
| colspan="2" |How's about I tell you a tale?  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Voodoo  
|+ Voodoo  
| colspan="3" |What seems to be a giant half of a scissors pair.  
| colspan="2" |What seems to be a giant half of a scissors pair.  
|-  
|-  
| This weapon deals 20 white damage.  
| This weapon deals 20 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Coiling  
|+ Coiling  
| colspan="3" |The snake leather used in this whip is hardened by the sun  
| colspan="2" |The snake leather used in this whip is hardened by the sun  
|-  
|-  
| This weapon deals 30 black damage.  
| This weapon deals 30 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 4 tiles away  
| This weapon can reach up to 4 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Training hammer  
|+ Training hammer  
| colspan="3" |E.G.O intended for Manager Education  
| colspan="2" |E.G.O intended for Manager Education  
|-  
|-  
| This weapon deals 22 white damage.  
| This weapon deals 22 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Beak
| colspan="3" |As if to prove that size doesn't matter when it comes to force, the weapon has high firepower despite its small size.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Beak mk2
| colspan="3" |A heavy revolver that fires at a surprisingly fast rate, and is deadly accurate.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Fourth match flame
| colspan="3" |The light of the match will not go out until it has burned away happiness, warmth, light, and all the other good things of the world; there's no need to worry about it being quenched.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 25 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Fragments from somewhere  
|+ Fragments from somewhere  
| colspan="3" |The spear often tries to lead the wielder into a long and endless realm of mind, but they must try to not be swayed by it.  
| colspan="2" |The spear often tries to lead the wielder into a long and endless realm of mind, but they must try to not be swayed by it.  
|-  
|-  
| This weapon deals 22 black damage.  
| This weapon deals 22 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Horn  
|+ Horn  
| colspan="3" |As the horn digs deep into the enemy's heart, it will turn blood red to show off the glamor that she couldn't in her life.  
| colspan="2" |As the horn digs deep into the enemy's heart, it will turn blood red to show off the glamor that she couldn't in her life.  
|-  
|-  
| This weapon deals 22 red damage.  
| This weapon deals 22 red damage.  
| This weapon deals 50 damage when thrown.  
| This weapon deals 50 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dear lutemia  
|+ Dear lutemia  
| colspan="3" |Don't you want your cares to go away?  
| colspan="2" |Don't you want your cares to go away?  
|-  
|-  
| This weapon deals 22 white damage.  
| This weapon deals 22 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Red eyes  
|+ Red eyes  
| colspan="3" |It is likely able to hear, touch, smell, as well as see. And most importantly, taste.  
| colspan="2" |It is likely able to hear, touch, smell, as well as see. And most importantly, taste.  
|-  
|-  
| This weapon deals 35 red damage.  
| This weapon deals 35 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Noise
| colspan="3" |The noises take you back to the very moment of the day that everyone had forgotten.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Wrist cutter  
|+ Wrist cutter  
| colspan="3" |The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.  
| colspan="2" |The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.  
|-  
|-  
| This weapon deals 7 white damage.  
| This weapon deals 7 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Solitude
| colspan="3" |A classic blue revolver, that gives you feelings of loneliness.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Regret  
|+ Regret  
| colspan="3" |Before swinging this weapon, expressing one’s condolences for the demise of the inmate who couldn't even have a funeral would be nice.  
| colspan="2" |Before swinging this weapon, expressing one’s condolences for the demise of the inmate who couldn't even have a funeral would be nice.  
|-  
|-  
| This weapon deals 38 red damage.  
| This weapon deals 38 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ SO CUTE!!!  
|+ SO CUTE!!!  
| colspan="3" |One may think, 'How can a weapon drawn from such a cute Abnormality be any good?' However, the claws are actually quite durable and sharp.  
| colspan="2" |One may think, 'How can a weapon drawn from such a cute Abnormality be any good?' However, the claws are actually quite durable and sharp.  
|-  
|-  
| This weapon deals 13 red damage.  
| This weapon deals 13 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Todays expression
| colspan="3" |Many different expressions are padded on the equipment like patches. When throbbing emotions surge up from time to time, it's best to simply cover the face.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Cherry blossoms  
|+ Cherry blossoms  
| colspan="3" |The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.  
| colspan="2" |The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.  
|-  
|-  
| This weapon deals 17 white damage.  
| This weapon deals 17 white damage.  
| This weapon deals 30 damage when thrown.  
| This weapon deals 30 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Hat trick  
|+ Hat trick  
| colspan="3" |Imagination is the only weapon in the war with reality.  
| colspan="2" |Imagination is the only weapon in the war with reality.  
|-  
|-  
| This weapon deals 17 black damage.  
| This weapon deals 17 black damage.  
| This weapon deals 25 damage when thrown.  
| This weapon deals 25 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sorrow  
|+ Sorrow  
| colspan="3" |It all returns to nothing.  
| colspan="2" |It all returns to nothing.  
|-  
|-  
| This weapon deals 32 red damage.  
| This weapon deals 32 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sorority  
|+ Sorority  
| colspan="3" |Look to your sisters, and fight in sorority.  
| colspan="2" |Look to your sisters, and fight in sorority.  
|-  
|-  
| This weapon deals 17 white damage.  
| This weapon deals 17 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Engulfing dream
| colspan="3" |And when the crying stops, dawn will break.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Magic bean  
|+ Magic bean  
| colspan="3" |We may never find out what lies at the top, but perhaps those who made it are doing well up there.  
| colspan="2" |We may never find out what lies at the top, but perhaps those who made it are doing well up there.  
|-  
|-  
| This weapon deals 20 black damage.  
| This weapon deals 20 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Hearth  
|+ Hearth  
| colspan="3" |Home sweet home. Warmth and safety aplenty.  
| colspan="2" |Home sweet home. Warmth and safety aplenty.  
|-  
|-  
| This weapon deals 18 black damage.  
| This weapon deals 18 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Lantern  
|+ Lantern  
| colspan="3" |Teeth sticking out of some spots of the equipment is a rather frightening sight.  
| colspan="2" |Teeth sticking out of some spots of the equipment is a rather frightening sight.  
|-  
|-  
| This weapon deals 8 black damage.  
| This weapon deals 8 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Curfew  
|+ Curfew  
| colspan="3" |The thing itself had never forgotten its glory days.  
| colspan="2" |The thing itself had never forgotten its glory days.  
|-  
|-  
| This weapon deals 22 white damage.  
| This weapon deals 22 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Page
| colspan="3" |The pain of creation! The pain! The pain!
|-
| This weapon deals 5 black damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Snapshot
| colspan="3" |I swear, that obscene portrait was just trying to make us lower our guard.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Wishing cairn
| colspan="3" |Speak unto me your wish, vocalize your eagerness...
|-
| This weapon deals 5 black damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sloshing  
|+ Sloshing  
| colspan="3" |It hits just right! Let's help ourselves to some wine when we come back!  
| colspan="2" |It hits just right! Let's help ourselves to some wine when we come back!  
|-  
|-  
| This weapon deals 38 white damage.  
| This weapon deals 38 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Red sheet  
|+ Red sheet  
| colspan="3" |A bo staff covered in talismans. Despite being tightly glued to the weapon, they flutter about as you strike.  
| colspan="2" |A bo staff covered in talismans. Despite being tightly glued to the weapon, they flutter about as you strike.  
|-  
|-  
| This weapon deals 22 black damage.  
| This weapon deals 22 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Capote  
|+ Capote  
| colspan="3" |Charge me with all your strength! Your horns cannot pierce my soul!  
| colspan="2" |Charge me with all your strength! Your horns cannot pierce my soul!  
|-  
|-  
| This weapon deals 22 red damage.  
| This weapon deals 22 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Four-leaf clover  
|+ Four-leaf clover  
| colspan="3" |A weapon fit for those that would backstab someone after gaining their trust.  
| colspan="2" |A weapon fit for those that would backstab someone after gaining their trust.  
|-  
|-  
| This weapon deals 12 red damage.  
| This weapon deals 12 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Patriot
| colspan="3" |Are you willing to do what it takes to protect your country?
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Zauberhorn  
|+ Zauberhorn  
| colspan="3" |Falada, Falada, thou art dead, and all the joy in my life has fled.  
| colspan="2" |Falada, Falada, thou art dead, and all the joy in my life has fled.  
|-  
|-  
| This weapon deals 10 black damage.  
| This weapon deals 10 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sanitizer  
|+ Sanitizer  
| colspan="3" |It's very shocking.  
| colspan="2" |It's very shocking.  
|-  
|-  
| This weapon deals 35 black damage.  
| This weapon deals 35 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Bucket
| colspan="3" |A slingshot made from wooden staves that fires skipping stones. What will you wish for?
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Aspiration
| colspan="3" |The desire to live was stronger than anything. That is when regret finally ran a shudder through my body.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 20 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Swindle
| colspan="3" |Good for man and beast, it gives immediate relief. Snake oil is good for everything a liniment ought to be for!
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Ringing
| colspan="3" |Voices from your past emanate from this gun. Now they can be put into use.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Divinity  
|+ Divinity  
| colspan="3" |The gods are always right, as they are just. Your sacrifice will please them.  
| colspan="2" |The gods are always right, as they are just. Your sacrifice will please them.  
|-  
|-  
| This weapon deals 40 pale damage.  
| This weapon deals 40 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Hyde  
|+ Hyde  
| colspan="3" |The most racking pangs succeeded: a grinding in the bones, deadly nausea, and a horror of the spirit that cannot be exceeded at the hour of birth or death.  
| colspan="2" |The most racking pangs succeeded: a grinding in the bones, deadly nausea, and a horror of the spirit that cannot be exceeded at the hour of birth or death.  
|-  
|-  
| This weapon deals 25 red damage.  
| This weapon deals 25 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Destiny  
|+ Destiny  
| colspan="3" |The elderly man showed a red thread connecting the young boy with his future lover. Disgusted at the sight, he ordered her to be executed.  
| colspan="2" |The elderly man showed a red thread connecting the young boy with his future lover. Disgusted at the sight, he ordered her to be executed.  
|-  
|-  
| This weapon deals 30 red damage.  
| This weapon deals 30 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 35 PE to extract  
| This weapon costs 35 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Correctional
| colspan="3" |In here, you're with us. Forever.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Hornet
| colspan="3" |The kingdom needed to stay prosperous, and more bees were required for that task. The projectiles relive the legacy of the kingdom as they travel toward the target.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Tattered kingdom  
|+ Tattered kingdom  
| colspan="3" |No one remembers those who gave their effort to raise the kingdom. It’s a truth that repeats on and on.  
| colspan="2" |No one remembers those who gave their effort to raise the kingdom. It’s a truth that repeats on and on.  
|-  
|-  
| This weapon deals 35 red damage.  
| This weapon deals 35 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Lamp  
|+ Lamp  
| colspan="3" |Big Bird's eyes gained another in number for every creature it saved. On this weapon, the radiant pride is apparent.  
| colspan="2" |Big Bird's eyes gained another in number for every creature it saved. On this weapon, the radiant pride is apparent.  
|-  
|-  
| This weapon deals 25 black damage.  
| This weapon deals 25 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Sword sharpened with tears  
|+ Sword sharpened with tears  
| colspan="3" |A sword suitable for swift thrusts. Even someone unskilled in dueling can rapidly puncture an enemy using this E.G.O with remarkable agility.  
| colspan="2" |A sword suitable for swift thrusts. Even someone unskilled in dueling can rapidly puncture an enemy using this E.G.O with remarkable agility.  
|-  
|-  
| This weapon deals 20 white damage.  
| This weapon deals 20 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ In the name of love and hate
| colspan="3" |A magic wand surging with the lovely energy of a magical girl. The holy light can cleanse the body and mind of every villain, and they shall be born anew.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Remorse  
|+ Remorse  
| colspan="3" |A hammer and nail, unwieldy and impractical against most. Any crack, no matter how small, will be pried open by this E.G.O.  
| colspan="2" |A hammer and nail, unwieldy and impractical against most. Any crack, no matter how small, will be pried open by this E.G.O.  
|-  
|-  
| This weapon deals 30 white damage.  
| This weapon deals 30 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Magic bullet
| colspan="3" |Though the original's power couldn't be fully extracted, the magic this holds is still potent. The weapon's bullets travel across the corridor, along the horizon.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Magic pistol
| colspan="3" |All the power of magic bullet, in a smaller package.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Oppression  
|+ Oppression  
| colspan="3" |Even light forms of contraint can be considered totalitarianism  
| colspan="2" |Even light forms of contraint can be considered totalitarianism  
|-  
|-  
| This weapon deals 13 black damage.  
| This weapon deals 13 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Totalitarianism  
|+ Totalitarianism  
| colspan="3" |When one is oppressed, sometimes they try to break free.  
| colspan="2" |When one is oppressed, sometimes they try to break free.  
|-  
|-  
| This weapon deals 80 red damage.  
| This weapon deals 80 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Solemn vow
| colspan="3" |A pistol which carries with it grief for those who have perished. Even with wings, no feather can leave this place.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Solemn lament
| colspan="3" |A pistol which carries with it a lamentation for those that live. Can feathers gain their own wings?
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 35 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Loyalty
| colspan="3" |Courtesy of the 16th Ego rifleman's brigade.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Praetorian
| colspan="3" |And with her guard, she conquered all.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Executive
| colspan="3" |A pistol painted in black with a gold finish. Whenever this EGO is used, a faint scent of fillet mignon wafts through the air.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dead silence  
|+ Dead silence  
| colspan="3" |Time flows as life does, and life goes as time does.  
| colspan="2" |Time flows as life does, and life goes as time does.  
|-  
|-  
| This weapon deals 30 pale damage.  
| This weapon deals 30 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Ecstasy
| colspan="3" |Tell the kid today's treat is going to be grape-flavored candy. It's his favorite.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Green stem  
|+ Green stem  
| colspan="3" |All personnel involved in the equipment's production wore heavy protection to prevent them from being influenced by the entity.  
| colspan="2" |All personnel involved in the equipment's production wore heavy protection to prevent them from being influenced by the entity.  
|-  
|-  
| This weapon deals 32 black damage.  
| This weapon deals 32 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Good intentions
| colspan="3" |Go ahead and rattle 'em boys.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Last stop
| colspan="3" |There are no clocks to alert the arrival times.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Faint aroma
| colspan="3" |Simply carrying it gives the illusion that you're standing in a forest in the middle of nowhere. The arrowhead is dull and sprouts flowers of vivid color wherever it strikes.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Assonance
| colspan="3" |However, the world is more than simply warmth and light. The sky exists, for so does the land; darkness exists, for so does light; life exists for so does death; hope exists for so does despair.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"
|+ Exuviae
| colspan="3" |A chunk of the naked nest inigrated with a launching mechanism.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Ebony stem  
|+ Ebony stem  
| colspan="3" |An apple does not culminate when it ripens to bright red; only when the apple shrivels up and attracts lowly creatures.  
| colspan="2" |An apple does not culminate when it ripens to bright red; only when the apple shrivels up and attracts lowly creatures.  
|-  
|-  
| This weapon deals 35 black damage.  
| This weapon deals 35 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Torn off wings  
|+ Torn off wings  
| colspan="3" |He stopped, gave a deep sigh, quickly tore from his shoulders the ribbon Marie had tied around him, pressed it to his lips, put it on as a token, and, bravely brandishing his bare sword, jumped as nimbly as a bird over the ledge of the cabinet to the floor.  
| colspan="2" |He stopped, gave a deep sigh, quickly tore from his shoulders the ribbon Marie had tied around him, pressed it to his lips, put it on as a token, and, bravely brandishing his bare sword, jumped as nimbly as a bird over the ledge of the cabinet to the floor.  
|-  
|-  
| This weapon deals 10 white damage.  
| This weapon deals 10 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Feather of valor
| colspan="3" |A shimmering bow adorned with carved wooden panels. It crackes with arcing electricity.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Warring  
|+ Warring  
| colspan="3" |It was a good day to die, but everybody did.  
| colspan="2" |It was a good day to die, but everybody did.  
|-  
|-  
| This weapon deals 30 black damage.  
| This weapon deals 30 black damage.  
| This weapon deals 65 damage when thrown.  
| This weapon deals 65 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+   
|+   
| colspan="3" |  
| colspan="2" |  
|-  
|-  
| This weapon deals  damage.  
| This weapon deals  damage.  
| This weapon deals  damage when thrown.  
| This weapon deals  damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to  tiles away  
| This weapon can reach up to  tiles away  
| This weapon costs 999 PE to extract  
| This weapon costs 999 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Mirth  
|+ Mirth  
| colspan="3" |A round of applause, for the clowns who joined us for tonight’s show!  
| colspan="2" |A round of applause, for the clowns who joined us for tonight’s show!  
|-  
|-  
| This weapon deals 15 white damage.  
| This weapon deals 15 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Malice  
|+ Malice  
| colspan="3" |Seeing that I wasn't amused, it took out another tool. I thought it was a tool. Just that moment.  
| colspan="2" |Seeing that I wasn't amused, it took out another tool. I thought it was a tool. Just that moment.  
|-  
|-  
| This weapon deals 15 red damage.  
| This weapon deals 15 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Black swan  
|+ Black swan  
| colspan="3" |It yeared for a dream it would never wake up from, but reality was as cruel as ever.All that was left is a worn parasol it once treasured.  
| colspan="2" |It yeared for a dream it would never wake up from, but reality was as cruel as ever.All that was left is a worn parasol it once treasured.  
|-  
|-  
| This weapon deals 17 black damage.  
| This weapon deals 17 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dipsia  
|+ Dipsia  
| colspan="3" |The thirst will never truly be quenched.  
| colspan="2" |The thirst will never truly be quenched.  
|-  
|-  
| This weapon deals 32 red damage.  
| This weapon deals 32 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Banquet
| colspan="3" |Time for a feast! Enjoy the blood-red night imbued with madness to your heart’s content!
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Pharaoh  
|+ Pharaoh  
| colspan="3" |Look on my Works, ye Mighty, and despair!  
| colspan="2" |Look on my Works, ye Mighty, and despair!  
|-  
|-  
| This weapon deals 20 white damage.  
| This weapon deals 20 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Moonlight  
|+ Moonlight  
| colspan="3" |The serpentine ornament is loyal to the original owner’s taste. The snake’s open mouth represents the endless yearning for music.  
| colspan="2" |The serpentine ornament is loyal to the original owner’s taste. The snake’s open mouth represents the endless yearning for music.  
|-  
|-  
| This weapon deals 32 white damage.  
| This weapon deals 32 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Spore  
|+ Spore  
| colspan="3" |A spear covered in spores and affection. It lights the employee's heart, shines like a star, and steadily tames them.  
| colspan="2" |A spear covered in spores and affection. It lights the employee's heart, shines like a star, and steadily tames them.  
|-  
|-  
| This weapon deals 30 white damage.  
| This weapon deals 30 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Blind Rage  
|+ Blind Rage  
| colspan="3" |Those who suffer injustice tend to lash out at all those around them.  
| colspan="2" |Those who suffer injustice tend to lash out at all those around them.  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Blind Fire
| colspan="3" |The pain inflicted by rash action and harsh words last longer than most think.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Bleeding heart  
|+ Bleeding heart  
| colspan="3" |The supplicant will suffer various ordeals in a manner like being put through a trial.  
| colspan="2" |The supplicant will suffer various ordeals in a manner like being put through a trial.  
|-  
|-  
| This weapon deals 30 red damage.  
| This weapon deals 30 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Diffraction  
|+ Diffraction  
| colspan="3" |Many employees have sustained injuries from erroneous calculation.  
| colspan="2" |Many employees have sustained injuries from erroneous calculation.  
|-  
|-  
| This weapon deals 40 white damage.  
| This weapon deals 40 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Infinity  
|+ Infinity  
| colspan="3" |A giant novelty pen.  
| colspan="2" |A giant novelty pen.  
|-  
|-  
| This weapon deals 30 pale damage.  
| This weapon deals 30 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Amrita  
|+ Amrita  
| colspan="3" |The rings attached to the cane represent the middle way and the Six Paramitas.  
| colspan="2" |The rings attached to the cane represent the middle way and the Six Paramitas.  
|-  
|-  
| This weapon deals 40 red damage.  
| This weapon deals 40 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Discord  
|+ Discord  
| colspan="3" |The existance of evil proves the existance of good, just as light proves the existance of darkness.  
| colspan="2" |The existance of evil proves the existance of good, just as light proves the existance of darkness.  
|-  
|-  
| This weapon deals 28 black damage.  
| This weapon deals 28 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Crimson claw  
|+ Crimson claw  
| colspan="3" |It's more important to deliver a decisive strike in blind hatred without hesitation than to hold on to insecure courage.  
| colspan="2" |It's more important to deliver a decisive strike in blind hatred without hesitation than to hold on to insecure courage.  
|-  
|-  
| This weapon deals 18 red damage.  
| This weapon deals 18 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Crimson scar
| colspan="3" |With steel in one hand and gunpowder in the other, there's nothing to fear in this place.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Innocence  
|+ Innocence  
| colspan="3" |But why is it about ‘innocence’? After countless assumptions and careful research, we learned that it could be defined as [REDACTED].  
| colspan="2" |But why is it about ‘innocence’? After countless assumptions and careful research, we learned that it could be defined as [REDACTED].  
|-  
|-  
| This weapon deals 72 white damage.  
| This weapon deals 72 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Childhood memories
| colspan="3" |If no one had come in to get me, I would have stayed in that room, not even realizing the passing time.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Rimeshank  
|+ Rimeshank  
| colspan="3" |Stay frozen... And there will be no pain.  
| colspan="2" |Stay frozen... And there will be no pain.  
|-  
|-  
| This weapon deals 75 red damage.  
| This weapon deals 75 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Hypocrisy
| colspan="3" |The tree turned out to be riddled with hypocrisy and deception; those who wear its blessing act in the name of bravery and faith.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ My own Bride
| colspan="3" |Simply carrying it gives the illusion that you're standing in a forest in the middle of nowhere. The arrowhead is dull and sprouts flowers of vivid color wherever it strikes.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 50 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Animalism  
|+ Animalism  
| colspan="3" |The frothing madness of the revving engine brings a fleeting warmth to your hands and heart alike.  
| colspan="2" |The frothing madness of the revving engine brings a fleeting warmth to your hands and heart alike.  
|-  
|-  
| This weapon deals 20 red damage.  
| This weapon deals 20 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Psychic dagger  
|+ Psychic dagger  
| colspan="3" |A saber from the deepest sea, meant for a groom's mortality.  
| colspan="2" |A saber from the deepest sea, meant for a groom's mortality.  
|-  
|-  
| This weapon deals 13 white damage.  
| This weapon deals 13 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Grasp  
|+ Grasp  
| colspan="3" |I should’ve said that I'm sorry that I let go of your hand and apologized, even if it didn't mean anything.  
| colspan="2" |I should’ve said that I'm sorry that I let go of your hand and apologized, even if it didn't mean anything.  
|-  
|-  
| This weapon deals 16 pale damage.  
| This weapon deals 16 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Cobalt scar  
|+ Cobalt scar  
| colspan="3" |Once upon a time, these claws would cut open the bellies of numerous creatures and tear apart their guts.  
| colspan="2" |Once upon a time, these claws would cut open the bellies of numerous creatures and tear apart their guts.  
|-  
|-  
| This weapon deals 20 red damage.  
| This weapon deals 20 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ As written in the scenario  
|+ As written in the scenario  
| colspan="3" |The scenario is about a man who was raised in a normal family. One day, he picks up a mask from the street and goes on to impulsively murder all the people that he knows.  
| colspan="2" |The scenario is about a man who was raised in a normal family. One day, he picks up a mask from the street and goes on to impulsively murder all the people that he knows.  
|-  
|-  
| This weapon deals 38 white damage.  
| This weapon deals 38 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 50 PE to extract  
| This weapon costs 50 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Penitence  
|+ Penitence  
| colspan="3" |A mace meant to purify the evil thoughts.  
| colspan="2" |A mace meant to purify the evil thoughts.  
|-  
|-  
| This weapon deals 14 white damage.  
| This weapon deals 14 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Tough pistol
| colspan="3" |A glock reminiscent of a certain detective who fought evil for 25 years, losing hair as time went by.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"
|+ Soda pistol
| colspan="3" |A pistol painted in a refreshing purple. Whenever this EGO is used, a faint scent of grapes wafts through the air.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Wingbeat  
|+ Wingbeat  
| colspan="3" |If NAME can show that they are competent, then they may be able to draw Fairy Festival’s attention..  
| colspan="2" |If NAME can show that they are competent, then they may be able to draw Fairy Festival’s attention..  
|-  
|-  
| This weapon deals 14 red damage.  
| This weapon deals 14 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Little alice  
|+ Little alice  
| colspan="3" |You, now in wonderland!  
| colspan="2" |You, now in wonderland!  
|-  
|-  
| This weapon deals 14 black damage.  
| This weapon deals 14 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Change  
|+ Change  
| colspan="3" |A hammer made with the desire to change anything  
| colspan="2" |A hammer made with the desire to change anything  
|-  
|-  
| This weapon deals 14 red damage.  
| This weapon deals 14 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Dozing  
|+ Dozing  
| colspan="3" |Knock the daylights out of 'em!  
| colspan="2" |Knock the daylights out of 'em!  
|-  
|-  
| This weapon deals 14 white damage.  
| This weapon deals 14 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Nostalgia
| colspan="3" |An old-looking pistol made of wood
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Evening twilight  
|+ Evening twilight  
| colspan="3" |I accepted the offer and paid the price.  
| colspan="2" |I accepted the offer and paid the price.  
|-  
|-  
| This weapon deals 12 pale damage.  
| This weapon deals 12 pale damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Melty eyeball  
|+ Melty eyeball  
| colspan="3" |I felt like I was being dragged deeper into the swamp of gloom as the fight went on.  
| colspan="2" |I felt like I was being dragged deeper into the swamp of gloom as the fight went on.  
|-  
|-  
| This weapon deals 14 black damage.  
| This weapon deals 14 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ Nightshade
| colspan="3" |Strange that it was more than just a bleeding person in a vegetative state.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Letter opener  
|+ Letter opener  
| colspan="3" |Trusty aid of a mailman.  
| colspan="2" |Trusty aid of a mailman.  
|-  
|-  
| This weapon deals 14 red damage.  
| This weapon deals 14 red damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Eclipse of scarlet moths  
|+ Eclipse of scarlet moths  
| colspan="3" |It's beautiful.  
| colspan="2" |It's beautiful.  
|-  
|-  
| This weapon deals 14 white damage.  
| This weapon deals 14 white damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-
| This weapon can reach up to 1 tiles away
| This weapon costs 12 PE to extract
| placeholder, this is where the weapons attribute requirements will be
|}
{| class="wikitable" style="margin:auto"
|+ A taste of the ocean
| colspan="3" |A pistol painted in a refreshing orange. Whenever this EGO is used, a faint scent of orange wafts through the air.
|-
| This weapon deals 5 red damage.
| This weapon deals 5 damage when thrown.
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 1 tiles away  
| This weapon can reach up to 1 tiles away  
| This weapon costs 12 PE to extract  
| This weapon costs 12 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}  
|}  
   
   
{| class="wikitable" style="margin:auto"  
{| class="wikitable" style="margin:auto"  
|+ Waging  
|+ Waging  
| colspan="3" |A whip made of ties, strikes are imbued with the pain and exhaustion of a 9-5.  
| colspan="2" |A whip made of ties, strikes are imbued with the pain and exhaustion of a 9-5.  
|-  
|-  
| This weapon deals 32 black damage.  
| This weapon deals 32 black damage.  
| This weapon deals 0 damage when thrown.  
| This weapon deals 0 damage when thrown.  
| Placeholder, this is where the weapons attack speed will be
|-  
|-  
| This weapon can reach up to 2 tiles away  
| This weapon can reach up to 2 tiles away  
| This weapon costs 20 PE to extract  
| This weapon costs 20 PE to extract  
| placeholder, this is where the weapons attribute requirements will be
|}
|}

Revision as of 21:50, 27 October 2023

This page contains all EGO weapons

Do note, its VERY far from being finished

currently EGO pistols do not show their proper damage (it shows how much they deal if you hit someone with them)

along with the placeholders that are there temporarily until i get the code working properly

WARNING, ANY CHANGES ON THE WIKI BELOW THIS POINT MAY BE ERASED, THE WEAPONS ARE AUTOMATICALLY GENERATED ON THE SERVER AND UPDATED

Justitia
A sharp sword covered in bandages. It may be able to not only cut flesh but trace of sins as well.
This weapon deals 25 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Da capo
A scythe that swings silently and with discipline like a conductor's gestures and baton. If there were a score for this song, it would be one that sings of the apocalypse.
This weapon deals 40 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Mimicry
The yearning to imitate the human form is sloppily reflected on the E.G.O, as if it were a reminder that it should remain a mere desire.
This weapon deals 70 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Smile
The monstrous mouth opens wide to devour the target, its hunger insatiable.
This weapon deals 110 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Blooming
A rose is a rose, by any other name.
This weapon deals 80 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
CENSORED
(CENSORED) has the ability to (CENSORED), but this is a horrendous sight for those watching. Looking at the E.G.O for more than 3 seconds will make you sick.
This weapon deals 70 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Gold rush
The weapon of someone who can swing their weight around like a truck
This weapon deals 140 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Soulmate
The course of true love never did run smooth.
This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Out of space
It hails from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.
This weapon deals 50 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Seasons Greetings
If you are reading this let a developer know.
This weapon deals 80 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Distortion
The fragile human mind is fated to twist and distort.
This weapon deals 180 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Farmwatch
What use is technology that cannot change the world?
This weapon deals 84 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Spicebush
and the scent of the grave was in full bloom.
This weapon deals 70 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 100 PE to extract
Spicebush
and the scent of the grave was in full bloom.
This weapon deals 70 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 100 PE to extract
The flesh is willing
And really nothing will stop it.
This weapon deals 105 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
This weapon deals damage. This weapon deals damage when thrown.
This weapon can reach up to tiles away This weapon costs 999 PE to extract
Combusting Courage
A searing blade, setting the world ablaze to eradicate evil. Using this E.G.O will eventually reduce you to ashes.
This weapon deals 80 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 100 PE to extract
Iron maiden
Just open up the machine, step inside, and press the button to make it shut. Now everything will be just fine..
This weapon deals 25 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 1000 PE to extract
Mockery
...If I earned a name, will I get to receive love and hate from you? Will you remember me as that name, as someone whom you cared for?
This weapon deals 35 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 3 tiles away This weapon costs 100 PE to extract
Grinder MK4
The sharp sawtooth of the grinder makes a clean cut through its enemy. Its operation is simple and straightforward, but that doesn't necessarily make it easy to wield.
This weapon deals 30 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Harvest
The last legacy of the man who sought wisdom. The rake tilled the human brain instead of farmland.
This weapon deals 30 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Blind fury
A fancy black and white halberd with a sharp blade. Whose head will it cut off next?
This weapon deals 41 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 40 PE to extract
Bear paw
The paws made form, and given life.
This weapon deals 12 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Life for a daredevil
An ancient sword surrounded in death, yet it's having it in your grasp that makes you feel the most alive.
This weapon deals 12 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Christmas
With my infinite hatred, I give you this gift.
This weapon deals 54 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Logging
A versatile equipment made to cut down trees and people alike.
This weapon deals 33 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Courage
Can I follow you forever? So I can tear them apart...
This weapon deals 10 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Bravery
Together we are unstoppable.
This weapon deals 54 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Pleasure
If the goal of life is happiness, does it really matter how we get it?
This weapon deals 30 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract


Rhythm
Nothing makes as fascinating music as a human can.
This weapon deals 25 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Alleyway
It's a small knife forged of black metal.
This weapon deals 9 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Bare metal
Looks to be a fan blade with a handle welded to it.
This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Giant
I'll grind your bones to make my bread!
This weapon deals 54 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Homing instinct
It's about the journey AND the destination!
This weapon deals 0 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Brick road
To the wizard we go!
This weapon deals 50 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 35 PE to extract
Man eater
If friends were flowers, I'd pick you!
This weapon deals 30 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Revelation
Death, where is thy sting?
This weapon deals 25 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Inheritance
You should consider it an honor. The humans who have joined me could attain greater wealth and glory.
This weapon deals 12 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract


Legerdemain
Together, we are in rot.
This weapon deals 50 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Get Strong
It whirls and twirls and yet feels limp... Do you love the City you live in?
This weapon deals 15 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 35 PE to extract
Impending day
You, too, will be a live offering.
This weapon deals 55 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Fluid sac
Crush them, even if you must disgorge everything.
This weapon deals 55 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Trachea
As if everything else were hollow and pointless, the wailing numbs even the brain, making it impossible to think.
This weapon deals 54 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Sanguine desire
The axe may seem light, but the wielder musn't forget that it has hurt countless people as a consequence of poor choices.

The weapon is stronger when used by an employee with strong conviction.

This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Replica
A mechanical yet sinewy claw ribbed with circuitry. It reminds you of toy claw machines.
This weapon deals 25 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Dimension shredder
The path is intent on thwarting all attempts to memorize it.
This weapon deals 24 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Dimensional ripple
They should've died after bleeding so much. You usually don't quarantine a corpse....
This weapon deals 24 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 35 PE to extract
Marionette
People lie all the time. Why is that a bad thing?
This weapon deals 40 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Roseate desire
A salacious cat o' nine tails made from pink ribbons. Merely touching it ushers a primal excitement.
This weapon deals 35 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
AEDD
A nasty-looking bat covered with nails.
This weapon deals 25 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Split
They existed everywhere, but we were the ones to first discover their existence. We were the first to encounter them. We were faced with fear. They were - are fear itself.
This weapon deals 33 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 35 PE to extract
Lifetime stew
Salutations! I implore thee to try this soup!
This weapon deals 35 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 35 PE to extract
Lifetime stew
Take a large stone, put it into a sufficient quantity of boiling water; properly season it with pepper and salt... When the soup is made the stone may be thrown away!
This weapon deals 45 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Midwinter nightmare
How's about I tell you a tale?
This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Voodoo
What seems to be a giant half of a scissors pair.
This weapon deals 20 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Coiling
The snake leather used in this whip is hardened by the sun
This weapon deals 30 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 4 tiles away This weapon costs 35 PE to extract
Training hammer
E.G.O intended for Manager Education
This weapon deals 22 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract


Fragments from somewhere
The spear often tries to lead the wielder into a long and endless realm of mind, but they must try to not be swayed by it.
This weapon deals 22 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 20 PE to extract
Horn
As the horn digs deep into the enemy's heart, it will turn blood red to show off the glamor that she couldn't in her life.
This weapon deals 22 red damage. This weapon deals 50 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Dear lutemia
Don't you want your cares to go away?
This weapon deals 22 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Red eyes
It is likely able to hear, touch, smell, as well as see. And most importantly, taste.
This weapon deals 35 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Wrist cutter
The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.
This weapon deals 7 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Regret
Before swinging this weapon, expressing one’s condolences for the demise of the inmate who couldn't even have a funeral would be nice.
This weapon deals 38 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
SO CUTE!!!
One may think, 'How can a weapon drawn from such a cute Abnormality be any good?' However, the claws are actually quite durable and sharp.
This weapon deals 13 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Cherry blossoms
The flesh cleanly cut by a sharp tool creates a grotesque pattern with the bloodstains on the suit.
This weapon deals 17 white damage. This weapon deals 30 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Hat trick
Imagination is the only weapon in the war with reality.
This weapon deals 17 black damage. This weapon deals 25 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Sorrow
It all returns to nothing.
This weapon deals 32 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Sorority
Look to your sisters, and fight in sorority.
This weapon deals 17 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Magic bean
We may never find out what lies at the top, but perhaps those who made it are doing well up there.
This weapon deals 20 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Hearth
Home sweet home. Warmth and safety aplenty.
This weapon deals 18 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Lantern
Teeth sticking out of some spots of the equipment is a rather frightening sight.
This weapon deals 8 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Curfew
The thing itself had never forgotten its glory days.
This weapon deals 22 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 20 PE to extract


Sloshing
It hits just right! Let's help ourselves to some wine when we come back!
This weapon deals 38 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Red sheet
A bo staff covered in talismans. Despite being tightly glued to the weapon, they flutter about as you strike.
This weapon deals 22 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Capote
Charge me with all your strength! Your horns cannot pierce my soul!
This weapon deals 22 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Four-leaf clover
A weapon fit for those that would backstab someone after gaining their trust.
This weapon deals 12 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Zauberhorn
Falada, Falada, thou art dead, and all the joy in my life has fled.
This weapon deals 10 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract
Sanitizer
It's very shocking.
This weapon deals 35 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 20 PE to extract



Divinity
The gods are always right, as they are just. Your sacrifice will please them.
This weapon deals 40 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Hyde
The most racking pangs succeeded: a grinding in the bones, deadly nausea, and a horror of the spirit that cannot be exceeded at the hour of birth or death.
This weapon deals 25 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract
Destiny
The elderly man showed a red thread connecting the young boy with his future lover. Disgusted at the sight, he ordered her to be executed.
This weapon deals 30 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 35 PE to extract


Tattered kingdom
No one remembers those who gave their effort to raise the kingdom. It’s a truth that repeats on and on.
This weapon deals 35 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 50 PE to extract
Lamp
Big Bird's eyes gained another in number for every creature it saved. On this weapon, the radiant pride is apparent.
This weapon deals 25 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Sword sharpened with tears
A sword suitable for swift thrusts. Even someone unskilled in dueling can rapidly puncture an enemy using this E.G.O with remarkable agility.
This weapon deals 20 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Remorse
A hammer and nail, unwieldy and impractical against most. Any crack, no matter how small, will be pried open by this E.G.O.
This weapon deals 30 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract


Oppression
Even light forms of contraint can be considered totalitarianism
This weapon deals 13 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Totalitarianism
When one is oppressed, sometimes they try to break free.
This weapon deals 80 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract



Dead silence
Time flows as life does, and life goes as time does.
This weapon deals 30 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Green stem
All personnel involved in the equipment's production wore heavy protection to prevent them from being influenced by the entity.
This weapon deals 32 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 50 PE to extract



Ebony stem
An apple does not culminate when it ripens to bright red; only when the apple shrivels up and attracts lowly creatures.
This weapon deals 35 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Torn off wings
He stopped, gave a deep sigh, quickly tore from his shoulders the ribbon Marie had tied around him, pressed it to his lips, put it on as a token, and, bravely brandishing his bare sword, jumped as nimbly as a bird over the ledge of the cabinet to the floor.
This weapon deals 10 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Warring
It was a good day to die, but everybody did.
This weapon deals 30 black damage. This weapon deals 65 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
This weapon deals damage. This weapon deals damage when thrown.
This weapon can reach up to tiles away This weapon costs 999 PE to extract
Mirth
A round of applause, for the clowns who joined us for tonight’s show!
This weapon deals 15 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Malice
Seeing that I wasn't amused, it took out another tool. I thought it was a tool. Just that moment.
This weapon deals 15 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Black swan
It yeared for a dream it would never wake up from, but reality was as cruel as ever.All that was left is a worn parasol it once treasured.
This weapon deals 17 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Dipsia
The thirst will never truly be quenched.
This weapon deals 32 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Pharaoh
Look on my Works, ye Mighty, and despair!
This weapon deals 20 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Moonlight
The serpentine ornament is loyal to the original owner’s taste. The snake’s open mouth represents the endless yearning for music.
This weapon deals 32 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Spore
A spear covered in spores and affection. It lights the employee's heart, shines like a star, and steadily tames them.
This weapon deals 30 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 50 PE to extract
Blind Rage
Those who suffer injustice tend to lash out at all those around them.
This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Bleeding heart
The supplicant will suffer various ordeals in a manner like being put through a trial.
This weapon deals 30 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Diffraction
Many employees have sustained injuries from erroneous calculation.
This weapon deals 40 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Infinity
A giant novelty pen.
This weapon deals 30 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Amrita
The rings attached to the cane represent the middle way and the Six Paramitas.
This weapon deals 40 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 50 PE to extract
Discord
The existance of evil proves the existance of good, just as light proves the existance of darkness.
This weapon deals 28 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Crimson claw
It's more important to deliver a decisive strike in blind hatred without hesitation than to hold on to insecure courage.
This weapon deals 18 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Innocence
But why is it about ‘innocence’? After countless assumptions and careful research, we learned that it could be defined as [REDACTED].
This weapon deals 72 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Rimeshank
Stay frozen... And there will be no pain.
This weapon deals 75 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract


Animalism
The frothing madness of the revving engine brings a fleeting warmth to your hands and heart alike.
This weapon deals 20 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Psychic dagger
A saber from the deepest sea, meant for a groom's mortality.
This weapon deals 13 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Grasp
I should’ve said that I'm sorry that I let go of your hand and apologized, even if it didn't mean anything.
This weapon deals 16 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Cobalt scar
Once upon a time, these claws would cut open the bellies of numerous creatures and tear apart their guts.
This weapon deals 20 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
As written in the scenario
The scenario is about a man who was raised in a normal family. One day, he picks up a mask from the street and goes on to impulsively murder all the people that he knows.
This weapon deals 38 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 50 PE to extract
Penitence
A mace meant to purify the evil thoughts.
This weapon deals 14 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract


Wingbeat
If NAME can show that they are competent, then they may be able to draw Fairy Festival’s attention..
This weapon deals 14 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Little alice
You, now in wonderland!
This weapon deals 14 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Change
A hammer made with the desire to change anything
This weapon deals 14 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Dozing
Knock the daylights out of 'em!
This weapon deals 14 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Evening twilight
I accepted the offer and paid the price.
This weapon deals 12 pale damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Melty eyeball
I felt like I was being dragged deeper into the swamp of gloom as the fight went on.
This weapon deals 14 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Letter opener
Trusty aid of a mailman.
This weapon deals 14 red damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Eclipse of scarlet moths
It's beautiful.
This weapon deals 14 white damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 1 tiles away This weapon costs 12 PE to extract
Waging
A whip made of ties, strikes are imbued with the pain and exhaustion of a 9-5.
This weapon deals 32 black damage. This weapon deals 0 damage when thrown.
This weapon can reach up to 2 tiles away This weapon costs 20 PE to extract