Guide to Fixer Skills: Difference between revisions

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!Archetype
!Archetype
!Description
!Description
|-
|Movement
|Assists your character in moving around, either in bursts or all at once
|-
|Healing
|Heals your character.
|-
|Cleric
|Heals characters around you.
|-
|-
|Offensive
|Offensive
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|Anti-human
|Anti-human
|An offensive skill that only affects humans
|An offensive skill that only affects humans
|-
|Movement
|Assists your character in moving around, either in bursts or all at once
|-
|-
|Scavenger
|Scavenger
|A skill that assists in evading enemies and gaining loot
|A skill that assists in evading enemies and gaining loot
|-
|Cleric
|Heals characters around you.
|-
|Survivalist
|Heals your character.
|-
|Support
|A nondescript, but general supportive skill.
|}
|}


== Level 1 Skills ==
== Level 1 Skills ==
Level 1 skills are movement, healing or defensive skills.
Level 1 skills are movement, healing or defensive skills.
You can learn up to 5 L1 skills at Grade 9, and up to 3 at Grade 8
You can learn 0 G1 skills after that.
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Archetype
!Archetype
!Notes
!Notes
|-
|Hunker Down
|Increase defenses by 40% and increase slowdown to 1.5x for 10 seconds
|30s
|Defensive
|
|-
|-
|Backstep
|Backstep
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|20s
|20s
|Movement
|Movement
|
|-
|Smokedash
|Drop a smoke bomb and dash forwards a few tiles
|30s
|Scavenger
|
|
|-
|-
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|30s
|30s
|Cleric
|Cleric
|
|-
|Hunker Down
|Increase defenses by 40% and increase slowdown to 1.5x for 10 seconds
|30s
|Defensive
|
|
|-
|-
|First Aid
|First Aid
|Increase defenses by 20% and immobilize for 5 seconds. Heal for 30% HP after.
|Increase defenses by 20% and immobilize for 5 seconds. Heal for 30 HP after.
|60s
|60s
|Healing
|Survivalist
|'''Unavailable'''
|
|-
|-
|Meditation
|Meditation
|Increase defenses by 20% and immobilize for 5 seconds. Heal for 30% SP after.
|Increase defenses by 20% and immobilize for 5 seconds. Heal for 30 SP after.
|60s
|60s
|Healing
|Survivalist
|'''Unavailable'''
|
|}
|}


== Level 2 Skills ==
== Level 2 Skills ==
Level 2 skills are generally offensive and scavenging skills. Some healing skills are also available.
Level 2 skills are generally offensive and scavenging skills. Some healing skills are also available.
You can learn 1 L2 skill at Grade 7-6.
{| class="wikitable"
{| class="wikitable"
!Skill Name
!Skill Name
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|
|
|-
|-
|Butcher
|Lifesteal
|Butcher all non-human, butcherable corpses in a 2 tile radius.
|Drain HP and SP from all living things in a 2 tile radius
|10s
|50s
|Scavenger
|Combat
|
|
|-
|-
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|
|
|-
|-
|Lifesteal
|Butcher
|Drain HP and SP from all living things in a 2 tile radius
|Butcher all non-human, butcherable corpses in a 2 tile radius.
|50s
|10s
|Combat
|Scavenger
|'''Unavailable'''
|Also creates silk if performed with a Silkweaver in hand.
|-
|-
|Lockpick
|Lockpick
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|60s
|60s
|Scavenger
|Scavenger
|'''Unavailable'''
|
|}
|}


== Level 3 Skills ==
== Level 3 Skills ==
All Level 3 Skills are passives.
All Level 3 Skills are passives.
You can learn 1 L3 skill at Grade 5
{| class="wikitable"
{| class="wikitable"
!Skill Name
!Skill Name
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!Notes
!Notes
|-
|-
|Battle Ready
|Bulletproof
|Increase defenses by 20% and movespeed by 20%
|40% chance to ignore incoming bullets.
|Defensive
|
|-
|Veteran
|Increase defenses by 20%.
|Combat
|Combat
|
|
|-
|-
|Bulletproof
|Fleetfoot
|40% chance to ignore bullets.
|Increase movement speed by 10%.
|Defensive
|Combat
|
|
|-
|-
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|Regeneration
|Regeneration
|Heals you at a rate of 1HP per 2 seconds.
|Heals you at a rate of 1HP per 2 seconds.
|Healing
|Survivalist
|'''Unavailable'''
|'''Unavailable'''
|}
|}


== Level 4 Skills ==
== Level 4 Skills ==
You can learn 1 L4 skill at Grade 4
{| class="wikitable"
{| class="wikitable"
!Skill Name
!Skill Name
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!Notes
!Notes
|-
|-
|Re-Raise
|Dismember
|If used while dead, revive at full HP.
|Dismember a random arm from every human in a 1 tile range
|10m
|10m
|Healing
|Offensive
|
|-
|Warcry
|All humans in a 3 tile radius move 50% faster for 10 seconds.
|3m
|Offensive
|
|-
|Warbanner
|All humans in a 3 tile radius gain a 70% damage reduction for 10 seconds.
|3m
|Defensive
|
|
|-
|-
|Timestop
|Timestop
|Stop time in a range of 2 tiles, for 2 seconds.
|Stop time in a range of 2 tiles, for 2 seconds.
|5m
|10m
|Combat
|Combat
|
|-
|Re-Raise
|If used while dead, revive at full HP.
|10m
|Survivalist
|
|
|-
|-
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(you die)
(you die)
|Offensive
|Offensive
|'''Unavailable'''
|
|-
|-
|Quantum Impact
|Quantum Impact
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|10m
|10m
|Offensive
|Offensive
|'''Unavailable'''
|-
|Dismember
|Dismember a random limb from every human in a 1 tile range
|20m
|Offensive
|'''Unavailable'''
|-
|Warcry
|All humans in a 3 tile radius move 50% faster for 10 seconds.
|3m
|Offensive
|'''Unavailable'''
|-
|Warbanner
|All humans in a 3 tile radius gain a 70% damage reduction for 10 seconds.
|3m
|Defensive
|'''Unavailable'''
|'''Unavailable'''
|}
|}