Guide to Abnormality Chemistry: Difference between revisions
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This is a step by step guide on how to get abnormality chemistry! | This is a step by step guide on how to get abnormality chemistry! | ||
# Use the enkephalin-derived substance scanner to figure out which chemical the abnormality produces | # Use the enkephalin-derived substance scanner to figure out which chemical the abnormality produces. | ||
# Achieve 100% understanding on that abnormality | # Achieve 100% understanding on that abnormality | ||
# Attach a chemical extraction upgrade to the Abnormality's console | # Attach a chemical extraction upgrade to the Abnormality's console | ||
# Work on the abnormality, each work gives you +15 of the reagent in the abnormality. | # Work on the abnormality, each work gives you +15 of the reagent in the abnormality. '''CRITICAL NOTE: This is retroactive. Any works done previously will give you charges!''' | ||
# Use a beaker on the abnormality to harvest the chemical | # Use a beaker on the abnormality to harvest the chemical | ||
# Bring the beaker to the chemlab to use! | # Bring the beaker to the chemlab to use! | ||
== Sins and How to start Mixing == | == Sins and How to start Mixing == | ||
The basics of abnormality chemistry is sins. Most abnormalities will have Sins as their chemical | The basics of abnormality chemistry is sins. Most abnormalities will have Sins as their chemical, however, some abnormalities have a unique chemical! | ||
Each abnormality extracts a specific sin, to find out which abnormality gives which sin, use the abnormality chemistry scanner that comes free with the kit. | Each abnormality extracts a specific sin, to find out which abnormality gives which sin, use the abnormality chemistry scanner that comes free with the kit. | ||
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|Obtained from abnormality | |Obtained from abnormality | ||
|0.5x Standard | |0.5x Standard | ||
| | | +0.2 HP, +0.2 SP | ||
If found, notify a developer. | If found, notify a developer. | ||
Line 79: | Line 79: | ||
|1u Liquid Sloth | |1u Liquid Sloth | ||
1u Liquid Envy | 1u Liquid Envy | ||
1u Water | |||
|Mountain of Smiling Fish | |Mountain of Smiling Fish | ||
Deep Fry | Deep Fry | ||
|0.2x Standard | |0.2x Standard | ||
| + | | +15 Fortitude while metabolized | ||
|- | |- | ||
!Bitter Syrup | !Bitter Syrup | ||
|1u Liquid Envy | |1u Liquid Envy | ||
1u Liquid | 1u Liquid Lust | ||
1u Water | |||
|Water Flea | |Water Flea | ||
Yang Carp | Yang Carp | ||
Line 92: | Line 96: | ||
Lovestruck Fish | Lovestruck Fish | ||
|0.2x Standard | |0.2x Standard | ||
| + | | +15 Prudence while metabolized | ||
|- | |- | ||
!Tasteless Syrup | !Tasteless Syrup | ||
|1u Liquid | |1u Liquid Pride | ||
1u Liquid | 1u Liquid Wrath | ||
1u Water | |||
|Yin Carp | |Yin Carp | ||
Lanternfish | Lanternfish | ||
|0.2x Standard | |0.2x Standard | ||
| + | | +10 Temperance while metabolized | ||
|- | |- | ||
!Focused Syrup | !Focused Syrup | ||
|1u Liquid Gloom | |1u Liquid Gloom | ||
1u Liquid Gluttony | 1u Liquid Gluttony | ||
1u Water | |||
|Sea Bunny | |Sea Bunny | ||
Rat Fish | Rat Fish | ||
|0.2x Standard | |0.2x Standard | ||
| + | | +10 Justice while metabolized | ||
|} | |} | ||
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1u Liquid Pride | 1u Liquid Pride | ||
|0.25x Standard | |0.25x Standard | ||
| + | | +4 HP | ||
- | -0.5 Nutrition | ||
|- | |- | ||
!Generic Enkephalin Derivate type CN | !Generic Enkephalin Derivate type CN | ||
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1u Liquid Lust | 1u Liquid Lust | ||
|0.25x Standard | |0.25x Standard | ||
| + | | +3 SP | ||
-20 White Armor | |||
|- | |- | ||
!Generic Enkephalin Derivate type AM | !Generic Enkephalin Derivate type AM | ||
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1u Liquid Pride | 1u Liquid Pride | ||
|0.25x Standard | |0.25x Standard | ||
| + | | +10 Fortitude | ||
+ | +10 Prudence | ||
-10 Justice | -10 Justice | ||
|- | |- | ||
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1u Liquid Sloth | 1u Liquid Sloth | ||
|0.25x Standard | |0.25x Standard | ||
| - | | -0.2 HP | ||
+ | +15 Justice | ||
|- | |- | ||
!Generic Enkephalin Derivate type RO | !Generic Enkephalin Derivate type RO | ||
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1u Liquid Wrath | 1u Liquid Wrath | ||
|0.25x Standard | |0.25x Standard | ||
| | | +20 Red Armor | ||
+10 White Armor | |||
-20 Black armor | |||
|- | |- | ||
!Generic Enkephalin Derivate type WP | !Generic Enkephalin Derivate type WP | ||
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1u Liquid Sloth | 1u Liquid Sloth | ||
|0.25x Standard | |0.25x Standard | ||
| - | | -0.5 HP | ||
+ | +3 SP | ||
|} | |} | ||
== Level 4 - High Level Chems == | == Level 4 - High Level Chems == | ||
High level chems generally require a mix of syrups and | High level chems generally require a mix of syrups and derivatives to make. These are generally very powerful, but take a bit of work to do. | ||
Note: For brevity, all Generic Enkephalin Derivatives will be abbreviated to G.E.D. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Chemical Name | !Chemical Name | ||
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1u G.E.D. VL | 1u G.E.D. VL | ||
|0.5x Standard | |0.5x Standard | ||
| + | | +15 Fortitude | ||
-5 Prudence | -5 Prudence | ||
-5 Temperance | -5 Temperance | ||
+ | |||
+15 Justice | |||
|- | |- | ||
!Dycrasone | !Dycrasone | ||
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|0.5x Standard | |0.5x Standard | ||
| -5 Fortitude | | -5 Fortitude | ||
+ | +15 Prudence | ||
+ | |||
+15 Temperance | |||
-5 Justice | -5 Justice | ||
|- | |- | ||
!Culpus Umidus | !Culpus Umidus | ||
|1u Tasteless Syrup | |1u Water (Catalyst) | ||
1u Tasteless Syrup | |||
1u G.E.D. WP | 1u G.E.D. WP | ||
|0.5x Standard | |0.5x Standard | ||
| +10 Prudence | | +10 Prudence | ||
+2 SP | +2 SP | ||
15% Max SP Damage when leaving system | 15% Max SP Damage when leaving system | ||
|- | |- | ||
!Lesser Nepenthe | !Lesser Nepenthe | ||
|1u | |1u Bitter Syrup | ||
1u G.E.D. | 1u G.E.D. CS | ||
|1x Standard | |1x Standard | ||
|If insane, heal 7% of SP. | |If insane, heal 7% of SP. | ||
Line 241: | Line 257: | ||
|Heals 4-8 HP | |Heals 4-8 HP | ||
Small chance of stunning you. | Small chance of stunning you. | ||
Stun chance increases longer in system. | Stun chance increases longer in system. | ||
|- | |- | ||
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|0.8x Standard | |0.8x Standard | ||
| -40 To all stats. | | -40 To all stats. | ||
+ | +5 SP | ||
+ | |||
+5 HP | |||
|- | |- | ||
!Lesser Sange Rau | !Lesser Sange Rau |
Latest revision as of 20:43, 20 April 2025
This page refers to WIP Content
Getting Started - Abnormality Chemistry and You!
This is a step by step guide on how to get abnormality chemistry!
- Use the enkephalin-derived substance scanner to figure out which chemical the abnormality produces.
- Achieve 100% understanding on that abnormality
- Attach a chemical extraction upgrade to the Abnormality's console
- Work on the abnormality, each work gives you +15 of the reagent in the abnormality. CRITICAL NOTE: This is retroactive. Any works done previously will give you charges!
- Use a beaker on the abnormality to harvest the chemical
- Bring the beaker to the chemlab to use!
Sins and How to start Mixing
The basics of abnormality chemistry is sins. Most abnormalities will have Sins as their chemical, however, some abnormalities have a unique chemical!
Each abnormality extracts a specific sin, to find out which abnormality gives which sin, use the abnormality chemistry scanner that comes free with the kit.
Chemical Name | Recipe | Metabolism | Effect |
---|---|---|---|
Liquid Emptiness | Obtained from abnormality | 0.5x Standard | +0.2 HP, +0.2 SP
If found, notify a developer. Has no recipes. |
Liquid Wrath | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Lust | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Sloth | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Gluttony | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Gloom | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Pride | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Liquid Envy | Obtained from abnormality | 0.5x Standard | -1 HP, -1 SP |
Level 2 - Syrups
Syrups are your bread and butter of combinations. Each of them has a very small use by itself, but is important for further development.
As well as being able to be crafted, certain fish contain certain syrups; if there are fishermen around, contact them for assistance!
Chemical Name | Recipe | Fish | Metabolism | Effect |
---|---|---|---|---|
Hearty Syrup | 1u Liquid Sloth
1u Liquid Envy 1u Water |
Mountain of Smiling Fish
Deep Fry |
0.2x Standard | +15 Fortitude while metabolized |
Bitter Syrup | 1u Liquid Envy
1u Liquid Lust 1u Water |
Water Flea
Yang Carp Lovestruck Fish |
0.2x Standard | +15 Prudence while metabolized |
Tasteless Syrup | 1u Liquid Pride
1u Liquid Wrath 1u Water |
Yin Carp
Lanternfish |
0.2x Standard | +10 Temperance while metabolized |
Focused Syrup | 1u Liquid Gloom
1u Liquid Gluttony 1u Water |
Sea Bunny
Rat Fish |
0.2x Standard | +10 Justice while metabolized |
Level 3 - Enkephalin Derivatives
Chemical Name | Recipe | Metabolism | Effect |
---|---|---|---|
Generic Enkephalin Derivate type NT | 1u Liquid Wrath
1u Liquid Lust 1u Liquid Pride |
0.25x Standard | +4 HP
-0.5 Nutrition |
Generic Enkephalin Derivate type CN | 1u Liquid Sloth
1u Liquid Gluttony 1u Liquid Wrath |
0.25x Standard | -1 HP
Cleans the user of all gore |
Generic Enkephalin Derivate type CS | 1u Liquid Gloom
1u Liquid Pride 1u Liquid Lust |
0.25x Standard | +3 SP
-20 White Armor |
Generic Enkephalin Derivate type AM | 1u Liquid Envy
1u Liquid Gluttony 1u Liquid Pride |
0.25x Standard | +10 Fortitude
+10 Prudence -10 Justice |
Generic Enkephalin Derivate type VL | 1u Liquid Lust
1u Liquid Gloom 1u Liquid Sloth |
0.25x Standard | -0.2 HP
+15 Justice |
Generic Enkephalin Derivate type RO | 1u Liquid Gluttony
1u Liquid Envy 1u Liquid Wrath |
0.25x Standard | +20 Red Armor
+10 White Armor -20 Black armor |
Generic Enkephalin Derivate type WP | 1u Liquid Gloom
1u Liquid Envy 1u Liquid Sloth |
0.25x Standard | -0.5 HP
+3 SP |
Level 4 - High Level Chems
High level chems generally require a mix of syrups and derivatives to make. These are generally very powerful, but take a bit of work to do.
Note: For brevity, all Generic Enkephalin Derivatives will be abbreviated to G.E.D.
Chemical Name | Recipe | Metabolism | Effect |
---|---|---|---|
Odisone | 1u Focused Syrup
1u G.E.D. VL |
0.5x Standard | +15 Fortitude
-5 Prudence -5 Temperance +15 Justice |
Dycrasone | 1u Bitter Syrup
1u Tasteless Syrup |
0.5x Standard | +10 to all stats.
Induces Withdrawal |
Serelam | 1u Hearty Syrup
1u G.E.D. RO |
0.5x Standard | -5 Fortitude
+15 Prudence +15 Temperance -5 Justice |
Culpus Umidus | 1u Water (Catalyst)
1u Tasteless Syrup 1u G.E.D. WP |
0.5x Standard | +10 Prudence
+2 SP 15% Max SP Damage when leaving system |
Lesser Nepenthe | 1u Bitter Syrup
1u G.E.D. CS |
1x Standard | If insane, heal 7% of SP.
If not insane, heal 1 SP |
Piedrabital | 1u Hearty Syrup
1u G.E.D. CN |
0.6x Standard | Heals 4-8 HP
Small chance of stunning you. Stun chance increases longer in system. |
Gaspilleur | 1u Focused Syrup
1u G.E.D. NT |
0.8x Standard | -40 To all stats.
+5 SP +5 HP |
Lesser Sange Rau | 1u Tasteless Syrup
1u G.E.D. AM |
1x Standard | Rapidly converts blood to HP |