Agent Quickstart Guide

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Revision as of 03:43, 2 December 2023 by MadenAbyss (talk | contribs) (Created page with "== The start of Agents Life == When you first start as an agent, you are going to be confused, but worry not, I am going to show you how to reach the light. Upon spawning as agent your goal is to train stats on abnormalities. The stats are the following: - Fortitude. Increases your maximum health. - Prudence. Increases your maximum sanity. - Temperance. Increases your working capabilities on abnormalities. - Justice. Increases your move speed and attack power. You c...")
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The start of Agents Life

When you first start as an agent, you are going to be confused, but worry not, I am going to show you how to reach the light. Upon spawning as agent your goal is to train stats on abnormalities. The stats are the following:

- Fortitude. Increases your maximum health.

- Prudence. Increases your maximum sanity.

- Temperance. Increases your working capabilities on abnormalities.

- Justice. Increases your move speed and attack power.

You can track all four of stats and the attributes with IC tab on top right and using view attributes.

The stats of an agent on spawn, may vary depending on how far is round.

Face the Grind, Build the stats

Your goal is to train your stats in order to move up to the next tier of abnormalities while also generating PE to generate EGO, be sure to change your EGO suits to match work damage types or breaches in order to not perish painfully. Always make sure that you got what it takes to work the abnormality you are facing from TETH and above. Refer to table below to understand how your training works.

Class Limit
ZAYIN Up to 40.
TETH Up to 60.
HE Up to 80
WAW Up to 100
ALEPH Until max stats.