Guide to the Workshop: Difference between revisions

From LobotomyCorp 13 Wiki
Jump to navigation Jump to search
(adds mod list)
 
(Adds in weapons list)
Line 1: Line 1:
== Weapon Types ==
{| class="wikitable"
|+Simple Weapons
!Weapon Type
!Weapon Stats
|-
!Sword
|22 Damage
1x Attack Speed
|-
!Knife
|20 Damage
0.7x Attack Speed
|-
!Axe
|30 Damage
1.5x Attack Speed
|-
!Greatsword
|38 Damage
2x Attack Speed
|-
!Spear
|22 Damage
1.2x Attack speed
2 Reach
|-
!Hammer
|26 Damage
1.8x Attack Speed
+1 AOE
|-
!Javelin
|22 Damage
1.7x Attack Speed
2 Reach
50 Throw Damage
|}
{| class="wikitable"
|+Advanced Weapons
!Weapon Type
!Weapon Stats
!Special Effects
|-
!Boomerang
|16 Damage
0.8x Attack speed
38 Throw Damage
|Returns to sender upon being thrown
|-
!Club
|20 Damage
1.6x Attack speed
|Knocks target back upon hit.
|-
!Chargeblade
|18 Damage
1x Attack Speed
|Attack enemies to build charge.
Use in hand to deal an extra attack on next hit
|-
!Dice
|40 Damage
1x Attack Speed
20 Throw Damage
|This weapon deals between 10% and 100% damage on each attack
|-
!Gauntlet
|40 Damage
??? Attack Speed
|This weapon has a wind up before dealing damage.
|-
!Katana
|22 Damage
1.3x Attack Speed
|Use this weapon in hand to stun yourself to deal 2x damage for the next attack.
|-
!Scythe
|20 Damage
0.9x Attack Speed
|This weapon has a 3 hit combo system.
|}
== Mod List ==
== Mod List ==
{| class="wikitable"
{| class="wikitable"
Line 23: Line 106:
| + Increases throwing damage by 1.4x
| + Increases throwing damage by 1.4x
+ If the weapon has no throwing damage, it is increased to 30
+ If the weapon has no throwing damage, it is increased to 30
- Damage decreased to 0.95x
- Damage decreased to 0.95x
|}
|}

Revision as of 04:37, 7 November 2023

Weapon Types

Simple Weapons
Weapon Type Weapon Stats
Sword 22 Damage

1x Attack Speed

Knife 20 Damage

0.7x Attack Speed

Axe 30 Damage

1.5x Attack Speed

Greatsword 38 Damage

2x Attack Speed

Spear 22 Damage

1.2x Attack speed 2 Reach

Hammer 26 Damage

1.8x Attack Speed +1 AOE

Javelin 22 Damage

1.7x Attack Speed 2 Reach 50 Throw Damage

Advanced Weapons
Weapon Type Weapon Stats Special Effects
Boomerang 16 Damage

0.8x Attack speed 38 Throw Damage

Returns to sender upon being thrown
Club 20 Damage

1.6x Attack speed

Knocks target back upon hit.
Chargeblade 18 Damage

1x Attack Speed

Attack enemies to build charge.

Use in hand to deal an extra attack on next hit

Dice 40 Damage

1x Attack Speed 20 Throw Damage

This weapon deals between 10% and 100% damage on each attack
Gauntlet 40 Damage

??? Attack Speed

This weapon has a wind up before dealing damage.
Katana 22 Damage

1.3x Attack Speed

Use this weapon in hand to stun yourself to deal 2x damage for the next attack.
Scythe 20 Damage

0.9x Attack Speed

This weapon has a 3 hit combo system.

Mod List

Basic Mods
Mod Name Effect
Basic Mod ~ No effect.
Fast Mod + Decreases Attack Delay to 0.7x

- Decreases damage to 0.8x

Heavy Mod + Increases damage to 1.4x

- Increases attack delay by 1.5x

AOE + Increases AOE by 1

- Increases attack Delay to 1.3x

Throwing + Increases throwing damage by 1.4x

+ If the weapon has no throwing damage, it is increased to 30

- Damage decreased to 0.95x

Advanced Mods
Mod Name Effect
Healing + Heal HP by 10% of weapon's damage on attack.
Sapping + Heal SP by 10% of weapon's damage on attack
Curing + Heal HP and SP by 4% of weapon's damage on attack
Large AOE + Increases AOE by 2

- Increases Attack delay by 1.6x

Sharp + Adds in a critical hit chance that triples damage for that attack
Split + Increases damage to 1.4x

~ Split mod A changes weapon into red/pale split ~ Split mod B changes weapon into white/black Split