R-Corp Expedition: Difference between revisions
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== Overview == | == Resource Types == | ||
{| class="wikitable" | |||
|+Low Tier Factories | |||
!Name | |||
!Materials Required | |||
!Desc | |||
|- | |||
|First Aid Kit L1 (x3) | |||
|1x Red Material | |||
1x Green Material | |||
|A simple first aid pouch to go on your pocket. Holds 3 medical items | |||
Starts with an Epi, and a special pen that heals both HP and SP. | |||
Cannot put items back | |||
|- | |||
|Random Low Level Weapon | |||
|2x Red Material | |||
|'''[REDACTED]''' | |||
|- | |||
|Flares (x6) | |||
|1x Red Material | |||
1x Green Material | |||
|A pouch containing 6 flares. While flashlights are standard issue, | |||
it is sometimes nice to be able to light up entire areas. | |||
|- | |||
|Conveyor Belts (x30) | |||
|2x Green Material | |||
|Essential for moving equipment and materials around the map. | |||
|- | |||
|'''[REDACTED]''' | |||
|2x Red Material | |||
|A simple melee weapon, useful for attacking enemies in CQC. | |||
upgrade to your starting melee weapon. | |||
|- | |||
|Emplacement Gun | |||
|1x Red Material | |||
1x Green Material | |||
|A simple manned emplacement gun. Useful for combat engineers to man in a pinch. | |||
|- | |||
|Sandbags (x20) | |||
|2x Green Material | |||
|Required for engineering to do their job defending oil wells. | |||
|- | |||
|'''[REDACTED]''' | |||
|2x Red Material | |||
|'''[REDACTED]''' | |||
|- | |||
|Spare Flashlight | |||
|2x Green Material | |||
|While expensive, flashlights are a more permanent option than flares. | |||
Better for late game when you wish to spend large amounts of green. | |||
|- | |||
|'''[REDACTED]''' | |||
|2x Red Material | |||
|'''[REDACTED]''' | |||
|- | |||
|P-Corp Canned Bread (x10) | |||
|1x Red Material | |||
1x Green Material | |||
|Unlocked by default. | |||
|} | |||
{| class="wikitable" | |||
|+Medium Tier Factories | |||
!Name | |||
!Materials Required | |||
!Desc | |||
|- | |||
|Radio Headset | |||
|2x Purple Materials | |||
|A spare radio headset. | |||
Recommended for departmental heads and other essential personnel. | |||
Not recommended for mass production. | |||
|- | |||
|Health Hud Glasses | |||
|2x Blue Materials | |||
|Health Hud Glasses | |||
Extremely important for support roles, team leaders and medical staff. | |||
|- | |||
|Random Med Level Weapon | |||
|2x Purple Materials | |||
|'''[REDACTED]''' | |||
|- | |||
|High Traction Tiles (x20) | |||
|1x Blue Materials | |||
|Tiles that increase movement speed slightly. | |||
Could be useful for setting up faster ways to move couriers around. | |||
|- | |||
|'''[REDACTED]''' | |||
|2x Purple Materials | |||
|'''[REDACTED]''' | |||
|- | |||
|Engineering Equipment | |||
|1x Blue Materials | |||
1x Purple Materials | |||
|Advanced engineering equipment. Includes some sandbags | |||
Includes a pouch to hold all your engineering gear and a sidearm. | |||
|- | |||
|Manager Training Manual | |||
|1x Blue Materials | |||
1x Purple Materials | |||
|Adds Warcry and Warbanner to any command role, | |||
as well as team leaders and assistant managers. | |||
|- | |||
|Stun Device | |||
|1x Blue Materials | |||
1x Purple Materials | |||
|A taser used to stun enemies. | |||
|- | |||
|HP Projector | |||
|1x Blue Materials | |||
1x Purple Materials | |||
|An HP Projector. Used to project HP onto enemies or allies. | |||
|- | |||
|First Aid Kit L2 (x2) | |||
|2x Blue Materials | |||
|A first aid pouch holding 2 advanced sanity injectors, Epi and 2 kcorp injectors. | |||
Items taken out cannot be put back in. | |||
|} | |||
{| class="wikitable" | |||
|+High Tier Factories | |||
!Name | |||
!Materials Required | |||
!Desc | |||
|- | |||
|Thermal Vision Goggles | |||
|2x Grey Materials | |||
|Lets you see living entities through walls. | |||
|- | |||
|Night Vision Goggles | |||
|2x Orange Materials | |||
|Lets you see in the dark! | |||
|- | |||
|Random High Level Weapon | |||
|2x Grey Materials | |||
|'''[REDACTED]''' | |||
|- | |||
|Stun Trapping Device | |||
|1x Orange Materials | |||
1x Grey Materials | |||
|Set traps to stun anything that steps on this device! | |||
|- | |||
|Speed Booster | |||
|1x Orange Materials | |||
1x Grey Materials | |||
|Boots to increase user's movespeed by 10% | |||
|- | |||
|Temporary Stims (x10) | |||
|1x Orange Materials | |||
1x Grey Materials | |||
|Increase user heartiness and movespeed temporarily | |||
|- | |||
|Infantry Training Manual (x3) | |||
|1x Orange Materials | |||
1x Grey Materials | |||
|Teach any infantry the skills "Assault" and "Hunker Down" | |||
|- | |||
|Mini Popup Base | |||
|2x Orange Materials | |||
|A mini popup base to heal up in, receive materials, and more | |||
|- | |||
|Specialist Weapon | |||
|2x Grey Materials | |||
|'''[REDACTED]''' | |||
|} | |||
== Role Overview == | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Factorio LC13 Command Roles | |+Factorio LC13 Command Roles | ||
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Combat - Medium | Combat - Medium | ||
|'''''[Trusted Only]'''''Lead the men from the front or at the base. Make sure that the oil is getting sent back properly. | |'''''[Trusted Only]'''''Lead the men from the front or at the base. Make sure that the oil is getting sent back properly. | ||
Send your Couriers around as you can, and make global announcements as needed. | |||
|One of two roles with a roundstart headset | |One of two roles with a roundstart headset | ||
|- | |- |