R-Corp Assault: Difference between revisions
Kitsunemitsu (talk | contribs) (formatting) |
Kitsunemitsu (talk | contribs) (Adds Rabbits and rhinos.) |
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!CPT | !CPT | ||
!Rabbit Team Captain | !Rabbit Team Captain | ||
| | |After you spawn, head to your quarters to pick up your unique one handed, 4 phase auto-pistol. | ||
You lead the Rabbit team, a team of light infantry units with guns. The two types of rabbit at your disposal are Assault and Suppressive Types | |||
Assault Rabbits have knives that dash to their target, and are the bulk of your force. They are very numerous and can slip past enemies. They are your frontliners, | |||
Suppressive Rabbits have Red, White and Black automatic rifles, and they are there to offer suppressing fire. Order your suppressives to fire at a choke to discourage enemies from pushing. | |||
|Hard | |Hard | ||
|- | |- | ||
!SGT | !SGT | ||
!Suppressive Rabbit | !Suppressive Rabbit | ||
| | |As a suppressive Rabbit, your goal is to provide suppressive fire with your 3 color rifle. | ||
As a sidearm, you have the standard 4-color knife to deal pale damage as needed. | |||
|Medium | |Medium | ||
|- | |- | ||
!RAF | !RAF | ||
!Assault Rabbit | !Assault Rabbit | ||
| | |The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a single-shot rifle that you can change out for various guns at requisitions, | ||
|Easy | |Easy | ||
|} | |} | ||
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!CPT | !CPT | ||
!Rhino Team Captain | !Rhino Team Captain | ||
| | |After you spawn, head to your quarters to pick up your unique, high-speed Rhino mech. | ||
Moving a rhino is hard, you have to wait for your mech to turn before you can move in that direction. | |||
Abnormalities have a hard time getting past you. You are a moving wall. Facing enemies | |||
However, keep in mind that Dimensional Refraction Variant, KQE and Rudolta can pierce your mech. Stay clear! | |||
|Hard | |Hard | ||
|- | |- | ||
!SGT | !SGT | ||
!Gunner Rhino | !Gunner Rhino | ||
| | |You man one of the two Rhino mecha in the Rhino hangar. | ||
There is a rhino that has a 2 shot heavy rifle, and a rhino that has a red Gatling gun and white shotgun | |||
|Hard | |Hard | ||
|- | |- | ||
!SGT | !SGT | ||
!Hammer Rhino | !Hammer Rhino | ||
| | |You man the special Hammer rhino. This rhino has more HP, and has two melee weapons, a red hammer and black armblade. | ||
These deal 300 damage apiece, so abnormalities will not want to mess with you. | |||
|Hard | |Hard | ||
|} | |} | ||
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|Medium | |Medium | ||
|- | |- | ||
! | !SPC | ||
!Medical Reindeer | !Medical Reindeer | ||
| | | | ||
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|Very Hard | |Very Hard | ||
|- | |- | ||
! | !SPC | ||
!Scout Raven | !Scout Raven | ||
| | | | ||
|Hard | |Hard | ||
|- | |- | ||
! | !SPC | ||
!Support Raven | !Support Raven | ||
| | | | ||
|Medium | |Medium | ||
|} | |||
== R-Corp Pack Ranks == | |||
{| class="wikitable" | |||
|+Officer Ranks | |||
!Callsign | |||
!Name | |||
!Signifier | |||
!Jobs with Rank | |||
|- | |||
!CDR | |||
|Commander | |||
|Signifies the current commander of the pack, | |||
The one in charge of operations | |||
|Ground Commander | |||
|- | |||
!LCDR | |||
|Lieutenant Commander | |||
|Signifies the second in command of the pack, | |||
as well as Base commanders, and senior officers. | |||
|Lieutenant Commander | |||
|- | |||
!CPT | |||
|Captain | |||
|Signifies Team Captains, experienced officers, | |||
and combat department leaders. | |||
|Raven Team Captain | |||
Rabbit Team Captain | |||
Rhino Team Captain | |||
Reindeer Team Captain | |||
|- | |||
!LT | |||
|Lieutenant | |||
|Signifies Junior Officers, and officers that are | |||
inexperienced and not team captains or department leaders | |||
|Operations Officer | |||
|} | |||
{| class="wikitable" | |||
|+Pack Member Ranks | |||
!Callsign | |||
!Name | |||
!Signifier | |||
!Jobs with Rank | |||
|- | |||
!SGT | |||
|Sergeant | |||
|Signifies heavy combat soldiers. These roles have a big weapon and deal a lot of damage. | |||
|Suppressive Rabbit | |||
Berserker Reindeer | |||
Gunner Rhino | |||
Hammer Rhino | |||
|- | |||
!SPC | |||
|Specialist | |||
|Signifies roles that are not dedicated combat roles. Specialists have a primary role other than combat | |||
|Medical Reindeer | |||
Scout Raven | |||
Support Raven | |||
|- | |||
!RAF | |||
|Rabbit Assault Force | |||
|Signifies new and untested rabbit recruits, still being tested in their fielding before a promotion. | |||
Also includes all non-officers that are not a specialist or sergeant. | |||
|Assault Rabbit | |||
|} | |} |
Revision as of 16:58, 3 November 2023
Roles on R-Corp Assault
Rank | Name | Role | Difficulty | Alt-Titles |
---|---|---|---|---|
CDR | Ground Commander | [This is a trusted role. To apply, apply for trusted on the discord.]
Lead the 4th pack to victory! Start with gearing up, then a briefing, and then lead your troops from the front, or protect the base from the back. |
Hard | Assault Commander
Commander |
LCDR | Lieutenant Commander | In the case of a missing Ground Commander, you are to fill in for them, giving briefing and then issuing orders.
You are the second in command in the R-Corp 4th pack, and have a handful of support and command items in your room to assist. You have full access to the entire base aside from the ground commander's room. At the beginning of the round, get the operations officers in order, know their specializations, and issue orders to them Near the back by Requisitions, there is a defensive equipment room. In your spare time set up sandbags around the perimeter to protect everyone, |
Hard | Base Commander
Senior Officer |
LT | Operations Officer | At the beginning of every round, head to the Jr Officer Quarters to pick up your pistol and armor.
Your first goal is to get the equipment at requisitions handed out. After requisitions is situated, you can use the beacon you spawn with to pick a specialization that will determine your role the rest of the round. Gunner Officer - Starts with the X-15 Minigun. You are a support gunner from the front, and able to issue orders from there. Medical Officer - Starts with the Hypospray, an extremely strong healing device, and Medhud Glasses. Command Officer - Starts with NVGs, Binoculars and a megaphone. You can issue orders while seeing further than everyone else. Engineering Officer - Starts with a welding tool and sandbags, to set up small bases along the way, as well as areas for you to fall back to Delivery Officer - Start with unwieldy roller skates and NVGs. Your main job is to deliver more meds from requisitions to the front. |
Medium | Staff Officer
Field Officer Command Officer Junior Officer |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Rabbit Team Captain | After you spawn, head to your quarters to pick up your unique one handed, 4 phase auto-pistol.
You lead the Rabbit team, a team of light infantry units with guns. The two types of rabbit at your disposal are Assault and Suppressive Types Assault Rabbits have knives that dash to their target, and are the bulk of your force. They are very numerous and can slip past enemies. They are your frontliners, Suppressive Rabbits have Red, White and Black automatic rifles, and they are there to offer suppressing fire. Order your suppressives to fire at a choke to discourage enemies from pushing. |
Hard |
SGT | Suppressive Rabbit | As a suppressive Rabbit, your goal is to provide suppressive fire with your 3 color rifle.
As a sidearm, you have the standard 4-color knife to deal pale damage as needed. |
Medium |
RAF | Assault Rabbit | The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a single-shot rifle that you can change out for various guns at requisitions, | Easy |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Rhino Team Captain | After you spawn, head to your quarters to pick up your unique, high-speed Rhino mech.
Moving a rhino is hard, you have to wait for your mech to turn before you can move in that direction. Abnormalities have a hard time getting past you. You are a moving wall. Facing enemies However, keep in mind that Dimensional Refraction Variant, KQE and Rudolta can pierce your mech. Stay clear! |
Hard |
SGT | Gunner Rhino | You man one of the two Rhino mecha in the Rhino hangar.
There is a rhino that has a 2 shot heavy rifle, and a rhino that has a red Gatling gun and white shotgun |
Hard |
SGT | Hammer Rhino | You man the special Hammer rhino. This rhino has more HP, and has two melee weapons, a red hammer and black armblade.
These deal 300 damage apiece, so abnormalities will not want to mess with you. |
Hard |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Reindeer Team Captain | Hard | |
SGT | Berserker Reindeer | Medium | |
SPC | Medical Reindeer | Hard |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Raven Team Captain | Very Hard | |
SPC | Scout Raven | Hard | |
SPC | Support Raven | Medium |
R-Corp Pack Ranks
Callsign | Name | Signifier | Jobs with Rank |
---|---|---|---|
CDR | Commander | Signifies the current commander of the pack,
The one in charge of operations |
Ground Commander |
LCDR | Lieutenant Commander | Signifies the second in command of the pack,
as well as Base commanders, and senior officers. |
Lieutenant Commander |
CPT | Captain | Signifies Team Captains, experienced officers,
and combat department leaders. |
Raven Team Captain
Rabbit Team Captain Rhino Team Captain Reindeer Team Captain |
LT | Lieutenant | Signifies Junior Officers, and officers that are
inexperienced and not team captains or department leaders |
Operations Officer |
Callsign | Name | Signifier | Jobs with Rank |
---|---|---|---|
SGT | Sergeant | Signifies heavy combat soldiers. These roles have a big weapon and deal a lot of damage. | Suppressive Rabbit
Berserker Reindeer Gunner Rhino Hammer Rhino |
SPC | Specialist | Signifies roles that are not dedicated combat roles. Specialists have a primary role other than combat | Medical Reindeer
Scout Raven Support Raven |
RAF | Rabbit Assault Force | Signifies new and untested rabbit recruits, still being tested in their fielding before a promotion.
Also includes all non-officers that are not a specialist or sergeant. |
Assault Rabbit |