R-Corp Assault Roles: Difference between revisions

Clarifies ranks
 
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JCDR
JCDR
!Ground Commander
!Ground Commander
|'''This role is locked to trusted roles 70% of the time.If this role is not locked to trusted, it's rank is reduced to JCDR.'''
|'''This role is locked to trusted roles 90% of the time.If this role is not locked to trusted, it's rank is reduced to JCDR.'''
Lead the 4th pack to victory!
Lead the 4th pack to victory!


Your #1 goal is to figure out if you want yourself, the LCDR or both to lead the push, and then brief the men.
Your #1 goal is to figure out if you want yourself, the LCDR or both to lead the push, and then brief the pack on your general combat plan
|Hard
|Hard
|Commander
|Commander
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!RAF
!RAF
!Assault Rabbit
!Assault Rabbit
|The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a single-shot rifle that you can change out for various guns at requisitions,
|The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a randomized gun that you can change out for various guns at requisitions,
Stick as a pack with your Captain, or follow your tracker.
|Easy
|Easy
|}
|}
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!Gunner Rhino
!Gunner Rhino
|You man one of the two Rhino mecha in the Rhino hangar.
|You man one of the two Rhino mecha in the Rhino hangar.
There is a rhino that has a 2 shot heavy rifle, and a rhino that has a red Gatling gun and white shotgun
You have various Rhinos that are randomly spawned.
 
- Rhino Heavy Unit: Fires a burst of 2 heavy bolts. Very powerful mid-long range wallbreaker in groups.
 
- Rhino Support unit: Equipped with a gatling gun assists in offering suppressing fire at mid range
 
- Rhino Pointman Unit: Equipped with a shotgun. This Rhino is terrifying and can easily cause abnos to scatter at close range
 
- Rhino Light Unit: Equipped with a low-powered rifle, this rhino comes with less bulk, but far more speed.
|Hard
|Hard
|-
|-
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!Berserker Reindeer
!Berserker Reindeer
|You are the offensive-support branch of the Reindeer corps. You are armed with the mindwhip, a staff that clings to enemies and heals the sanity of your allies.
|You are the offensive-support branch of the Reindeer corps. You are armed with the mindwhip, a staff that clings to enemies and heals the sanity of your allies.
Uniquely, you are both a healer and a powerful ranged attacker. your beam will "stick" to enemies, and unlike the normal bullets, Your beam passes through enemies.
You can use your unique offensive capabilities to stick to slippery enemies, and enemies that tend to move between front and backline, dealing huge amounts
of damage over time.
'''DO NOT CROSS THE BEAMS.'''
'''DO NOT CROSS THE BEAMS.'''
|Medium
|Medium
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* Which abnormalities exist.
* Which abnormalities exist.
* Roughly what the map looks like.
* Roughly what the map looks like.
* Which Variation of the map it is.After you give all the information you have access to you, your job is to skirmish with the enemy using your high speed and damage.
* Which Variation of the map it is.
After you relay all the information you have access to, your job is to skirmish with the enemy using your high speed and melee damage.
|Hard
|Hard
|-
|-
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|Junior Commander
|Junior Commander
|A temporary rank.
|A temporary rank.
Used for the first few operation of a pack commander
Used for the first few operations of a pack commander
|Ground Commander
|Ground Commander
(Un-Trusted)
(Un-Trusted)