R-Corp Assault Roles: Difference between revisions
Kitsunemitsu (talk | contribs) |
Kitsunemitsu (talk | contribs) |
||
(7 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
JCDR | JCDR | ||
!Ground Commander | !Ground Commander | ||
|'''This role is locked to trusted roles.''' | |'''This role is locked to trusted roles 90% of the time.If this role is not locked to trusted, it's rank is reduced to JCDR.''' | ||
Lead the 4th pack to victory! | Lead the 4th pack to victory! | ||
Your #1 goal is to figure out if you want yourself, the LCDR or both to lead the push, and then brief the | Your #1 goal is to figure out if you want yourself, the LCDR or both to lead the push, and then brief the pack on your general combat plan | ||
|Hard | |Hard | ||
|Commander | |Commander | ||
Line 77: | Line 77: | ||
!RAF | !RAF | ||
!Assault Rabbit | !Assault Rabbit | ||
|The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a | |The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a randomized gun that you can change out for various guns at requisitions, | ||
Stick as a pack with your Captain, or follow your tracker. | |||
|Easy | |Easy | ||
|} | |} | ||
Line 100: | Line 101: | ||
!Gunner Rhino | !Gunner Rhino | ||
|You man one of the two Rhino mecha in the Rhino hangar. | |You man one of the two Rhino mecha in the Rhino hangar. | ||
You have various Rhinos that are randomly spawned. | |||
- Rhino Heavy Unit: Fires a burst of 2 heavy bolts. Very powerful mid-long range wallbreaker in groups. | |||
- Rhino Support unit: Equipped with a gatling gun assists in offering suppressing fire at mid range | |||
- Rhino Pointman Unit: Equipped with a shotgun. This Rhino is terrifying and can easily cause abnos to scatter at close range | |||
- Rhino Light Unit: Equipped with a low-powered rifle, this rhino comes with less bulk, but far more speed. | |||
|Hard | |Hard | ||
|- | |- | ||
Line 135: | Line 144: | ||
!Berserker Reindeer | !Berserker Reindeer | ||
|You are the offensive-support branch of the Reindeer corps. You are armed with the mindwhip, a staff that clings to enemies and heals the sanity of your allies. | |You are the offensive-support branch of the Reindeer corps. You are armed with the mindwhip, a staff that clings to enemies and heals the sanity of your allies. | ||
Uniquely, you are both a healer and a powerful ranged attacker. your beam will "stick" to enemies, and unlike the normal bullets, Your beam passes through enemies. | |||
You can use your unique offensive capabilities to stick to slippery enemies, and enemies that tend to move between front and backline, dealing huge amounts | |||
of damage over time. | |||
'''DO NOT CROSS THE BEAMS.''' | '''DO NOT CROSS THE BEAMS.''' | ||
|Medium | |Medium | ||
Line 164: | Line 179: | ||
* Which abnormalities exist. | * Which abnormalities exist. | ||
* Roughly what the map looks like. | * Roughly what the map looks like. | ||
* Which Variation of the map it is.After you | * Which Variation of the map it is. | ||
After you relay all the information you have access to, your job is to skirmish with the enemy using your high speed and melee damage. | |||
|Hard | |Hard | ||
|- | |- | ||
Line 213: | Line 229: | ||
|Junior Commander | |Junior Commander | ||
|A temporary rank. | |A temporary rank. | ||
Used for the first few | Used for the first few operations of a pack commander | ||
|Ground Commander | |Ground Commander | ||
(Un-Trusted) | (Un-Trusted) | ||
Line 220: | Line 236: | ||
|Lieutenant Commander | |Lieutenant Commander | ||
|Signifies the second in command of the pack, | |Signifies the second in command of the pack, | ||
as well as | as well as senior officers, and sometimes leaders of brand new packs | ||
|Lieutenant Commander | |Lieutenant Commander | ||
|- | |- | ||
Line 237: | Line 253: | ||
|Lieutenant | |Lieutenant | ||
|Signifies Junior Officers, and officers that are | |Signifies Junior Officers, and officers that are | ||
inexperienced | inexperienced such as team captains of new packs. | ||
|Operations Officer | |Operations Officer | ||
|} | |} |
Latest revision as of 04:46, 31 March 2024
R-Corp 4th Pack
Rank | Name | Role | Difficulty | Alt-Titles |
---|---|---|---|---|
CDR
JCDR |
Ground Commander | This role is locked to trusted roles 90% of the time.If this role is not locked to trusted, it's rank is reduced to JCDR.
Lead the 4th pack to victory! Your #1 goal is to figure out if you want yourself, the LCDR or both to lead the push, and then brief the pack on your general combat plan |
Hard | Commander |
LCDR | Lieutenant Commander | In the case of a missing Ground Commander, you are to fill in for them, giving briefing and then issuing orders.
You are the second in command in the R-Corp 4th pack, and have a handful of support and command items in your room to assist. You have full access to the entire base aside from the ground commander's room. At the beginning of the round, get the operations officers in order, know their specializations, and issue orders to them Near the back by Requisitions, there is a defensive equipment room. In your spare time set up sandbags around the perimeter to protect everyone, |
Hard | Senior Officer |
LT | Operations Officer
(Also called Jr Officer) |
At the beginning of every round, head to the Jr Officer Quarters to pick up your pistol and armor.
Your first goal is to get the equipment at requisitions handed out. After requisitions is situated, you can use the beacon you spawn with to pick a specialization that will determine your role the rest of the round. Gunner Officer - Starts with the X-15 Minigun. You are a support gunner from the front, and able to issue orders from there. Medical Officer - Starts with the Hypospray, an extremely strong healing device, and Medhud Glasses. Command Officer - Starts with NVGs, Binoculars and a megaphone. You can issue orders while seeing further than everyone else. Engineering Officer - Starts with a welding tool and sandbags, to set up small bases along the way, as well as areas for you to fall back to Delivery Officer - Start with unwieldy roller skates and NVGs. Your main job is to deliver more meds from requisitions to the front. |
Medium | Staff Officer
Field Officer Command Officer Junior Officer |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Rabbit Team Captain | After you spawn, head to your quarters to pick up your unique one handed, 4 phase auto-pistol.
You lead the Rabbit team, a team of light infantry units with guns. The two types of rabbit at your disposal are Assault and Suppressive Types Assault Rabbits have knives that dash to their target, and are the bulk of your force. They are very numerous and can slip past enemies. They are your frontliners, Suppressive Rabbits have Red, White and Black automatic rifles, and they are there to offer suppressing fire. Order your suppressives to fire at a choke to discourage enemies from pushing. |
Hard |
SGT | Suppressive Rabbit | As a suppressive Rabbit, your goal is to provide suppressive fire with your 3 color rifle.
As a sidearm, you have the standard 4-color knife to deal pale damage as needed. |
Medium |
RAF | Assault Rabbit | The Assault Rabbits are the bulk of the R-Corp 4th pack. You have a randomized gun that you can change out for various guns at requisitions,
Stick as a pack with your Captain, or follow your tracker. |
Easy |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Rhino Team Captain | After you spawn, head to your quarters to pick up your unique, high-speed Rhino mech.
Moving a rhino is hard, you have to wait for your mech to turn before you can move in that direction. Abnormalities have a hard time getting past you. You are a moving wall. Facing enemies reduces the amount of damage that you take. However, keep in mind that Dimensional Refraction Variant, KQE and Rudolta can pierce your mech. Stay clear! |
Hard |
SGT | Gunner Rhino | You man one of the two Rhino mecha in the Rhino hangar.
You have various Rhinos that are randomly spawned. - Rhino Heavy Unit: Fires a burst of 2 heavy bolts. Very powerful mid-long range wallbreaker in groups. - Rhino Support unit: Equipped with a gatling gun assists in offering suppressing fire at mid range - Rhino Pointman Unit: Equipped with a shotgun. This Rhino is terrifying and can easily cause abnos to scatter at close range - Rhino Light Unit: Equipped with a low-powered rifle, this rhino comes with less bulk, but far more speed. |
Hard |
SGT | Hammer Rhino | You man the special Hammer rhino. This rhino has more HP, and has two melee weapons, a red hammer and black armblade.
These deal 300 damage apiece, so abnormalities will not want to mess with you. |
Hard |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Reindeer Team Captain | After you spawn, head to your quarters to pick up your unique melee-ranged staff. You also have both a K-Corp medbeam and mind whip staff.
Your goal is to run the medical squad, as well as heal the team with your staves and medical pens. Use the mindwhip staff to lock onto enemies while they move around, dealing constant damage Your Mindwhip staff heals the sanity in an AOE around you, whereas the medbeam heals the HP the person you are currently healing. DO NOT CROSS THE BEAMS. DO NOT CROSS THE BEAMS. DO NOT CROSS THE BEAMS. |
Hard |
SGT | Berserker Reindeer | You are the offensive-support branch of the Reindeer corps. You are armed with the mindwhip, a staff that clings to enemies and heals the sanity of your allies.
Uniquely, you are both a healer and a powerful ranged attacker. your beam will "stick" to enemies, and unlike the normal bullets, Your beam passes through enemies. You can use your unique offensive capabilities to stick to slippery enemies, and enemies that tend to move between front and backline, dealing huge amounts of damage over time. DO NOT CROSS THE BEAMS. |
Medium |
SPC | Medical Reindeer | You are the medical branch of the reindeer corps. You have a K-Corp Medbeam and can heal your teammates with it.
DO NOT CROSS THE BEAMS. |
Hard |
Rank | Name | Role | Difficulty |
---|---|---|---|
CPT | Raven Team Captain | After you spawn, head to your quarters to pick up your scouting and information tools.
Your goal is to run ahead and gain information to relay back to command, as well as run the intelligence division. |
Very Hard |
SPC | Scout Raven | You are the R-Corp's scouting division. Your goal is to run ahead and give information back to the pack.
Important information to relay back:
After you relay all the information you have access to, your job is to skirmish with the enemy using your high speed and melee damage. |
Hard |
SPC | Support Raven | You are the R-Corp's support intelligence division. Your goal is to stay with the pack, and use your variety of tools to assist the pack.
Here's your tools:
You can charge them in your tent or requisitions at the recharger. |
Medium |
R-Corp Chain of Command
The current commander of the operations is as follows:
- Ground Commander
- Lieutenant Commander
- Rhino Team Captain
- Raven Team Captain
- Rabbit Team Captain
- Reindeer Team Captain
- Command Operations Officer
- Other Operations Officers
R-Corp 5th Pack
For Information on the 5th pack, See R-corp 5th pack
R-Corp Pack Ranks
Callsign | Name | Signifier | Jobs with Rank |
---|---|---|---|
CDR | Commander | Signifies the current commander of the pack,
The one in charge of operations |
Ground Commander |
JCDR | Junior Commander | A temporary rank.
Used for the first few operations of a pack commander |
Ground Commander
(Un-Trusted) |
LCDR | Lieutenant Commander | Signifies the second in command of the pack,
as well as senior officers, and sometimes leaders of brand new packs |
Lieutenant Commander |
CPT | Captain | Signifies Team Captains, experienced officers,
and combat department leaders. |
Raven Team Captain
Rabbit Team Captain Rhino Team Captain Reindeer Team Captain |
LT | Lieutenant | Signifies Junior Officers, and officers that are
inexperienced such as team captains of new packs. |
Operations Officer |
Callsign | Name | Signifier | Jobs with Rank |
---|---|---|---|
SGT | Sergeant | Signifies heavy combat soldiers. These roles have a big weapon and deal a lot of damage. | Suppressive Rabbit
Berserker Reindeer Gunner Rhino Hammer Rhino |
SPC | Specialist | Signifies roles that are not dedicated combat roles. Specialists have a primary role other than combat | Medical Reindeer
Scout Raven Support Raven |
RAF | RCorp Assault Force | Signifies new and untested recruits, still being tested in their fielding before a promotion.
Also includes all non-officers that are not a specialist or sergeant. |
Assault Rabbits |