Limbus Company Labs: Difference between revisions
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{| class="wikitable" | |||
!Useful Information | |||
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|[[Limbus Company Labs Jobs]] | |||
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|[[Limbus Company Labs Weapons]] | |||
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|[[Limbus Company Labs Maps]] | |||
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|[[Limbus Company Labs Paperwork]] | |||
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== Gamemode Rules == | == Gamemode Rules == | ||
# Players are expected to stay in character at all | # This gamemode has a high standard of roleplay: Staff are at liberty to issue low level sanctions if your style of play is seen interfering with that. | ||
# | #* Players are expected to stay in character at all times. Failure to do so can result in punitive action from staff. | ||
# Abnormalities | # Players filling the roles of abnormalities are free to act in an adversarial capacity. The severity may be roughly informed by the zone and level of containment | ||
# | #* Reminder that Abnormalities will not naturally respawn. Do not ask for a respawn without bugs occurring | ||
#* Being left alone without interaction for long periods of time is a valid and expected reason to breach containment. | |||
== Role-Specific Rules | == Role-Specific Rules == | ||
{| class="wikitable" | {| class="wikitable" | ||
!Department | !Department | ||
Line 17: | Line 27: | ||
!Exceptions | !Exceptions | ||
|- | |- | ||
! rowspan=" | ! rowspan="1" |Command | ||
|District Manager | |District Manager | ||
|Combat | |Combat | ||
|You are allowed to defend your life only, and must disengage as you can. | |You are allowed to defend your life only, and must disengage as you can. | ||
| | | | ||
|- | |- | ||
Line 53: | Line 58: | ||
|All Security Staff | |All Security Staff | ||
|Contained Abnormalities | |Contained Abnormalities | ||
|You | |You may spend time roleplaying with the abnormalities as you wish. | ||
| | | | ||
|- | |||
|All Security Staff | |||
|Civilian Weapons | |||
|All department heads are allowed to have a weapon. Aside this, only security staff should have weapons. | |||
|Abnormality breaches, High alerts. | |||
|- | |- | ||
|Damage Mitigation Officer | |Damage Mitigation Officer | ||
|Combating Breaching Abnormalities | |Combating Breaching Abnormalities | ||
|Your primary goal is to keep the command section safe, along with the command staff inside it. | |Your primary goal is to keep the command section safe, along with the command staff inside it. | ||
| | | | ||
|- | |- | ||
Line 69: | Line 74: | ||
|Combating Breaching Abnormalities | |Combating Breaching Abnormalities | ||
|You should let Low-security attempt to take on the threats themselves before assisting. | |You should let Low-security attempt to take on the threats themselves before assisting. | ||
You are allowed to immediately move to high-sec to assist | |You are allowed to immediately move to high-sec to assist | ||
|} | |} | ||
== Departmental == | |||
== Frequently Asked Questions == | |||
==== Q: Do I need to man the security checkpoint all round? ==== | |||
A: No. Generally if someone needs to get into HSZ or LSZ they will ask over radio. Your primary goal is to keep abnormalities safe. | |||
==== Q: When can I breach as an abnormality? ==== | |||
A: At any time in roleplay, or when you are ignored for long enough. Reminder that as an abnormality, death is permanent. If you die, your round is over. | |||
Don't be afraid of breaching if you feel like your arc is over. | |||
==== Q: When can I breach as a Peccetulum? ==== | |||
A: At any time. You exist to cause problems. | |||
==== Q: Do I have to listen to X? ==== | |||
A: You should always listen to your department head; the District manager and Limbus Company Asset Protection. Aside from that | |||
* Other Department heads likely have the best interests in mind. | |||
* Internal Police have the power to detain you if they feel like you are a hazard to the facility. |