Guide to the Workshop: Difference between revisions

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Workshop Offices are the go to for any fixers or other interested parties to seek out quality weapons.
Beyond the realm of normal weapons that can be found in the City or the Outskirts, Workshops add a new dimension by adding customisation options, allowing for a wide variety of weapons.
== How Do I Forge? ==
== How Do I Forge? ==


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== Weapon Types ==
== Weapon Types ==
The basis of your weapon. These varies in type and functions and can each fit a different combat style.
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|+Simple Weapons
|+Simple Weapons
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== Mod List ==
== Mod List ==
Mods allow you to customize your weapon to give them new effects, allowing you to get more personalized weaponary to fit your needs
Every mods have a Red/White/Black/Pale variation. All can be bought at your Tres Delivery Vendor, but Pale Mods are exclusive to the Tres Crates, being part of its 10% loot pool.
Since Tres Crates cost as much as basic mods and only drops mods, you will either make a neutral profit or save up to 350 ahn by getting an Advanced Mod.
{| class="wikitable"
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|+Basic Mods
|+Basic Mods
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|-
|-
|Basic Mod
|Basic Mod
|~ No effect.
|~ No effect. Just gives a damage type to the weapon.
|-
|-
|Fast Mod
|Fast Mod

Latest revision as of 17:22, 12 January 2024

Workshop Offices are the go to for any fixers or other interested parties to seek out quality weapons.

Beyond the realm of normal weapons that can be found in the City or the Outskirts, Workshops add a new dimension by adding customisation options, allowing for a wide variety of weapons.

How Do I Forge?

  1. Take a bar of Tresmetal, whether purchased from the vendor, or gotten from a fixer.
  2. Put it into the forge. It will take 1 minute to warm. After it's done warming, it will cool after 5 minutes.
  3. Put it on the anvil, and then use the forging hammer on it. After a time, you can choose what template to make.
  4. Take the template, and add a modifier to it, this finishes the weapon, it is now ready for use.

Weapon Types

The basis of your weapon. These varies in type and functions and can each fit a different combat style.

Simple Weapons
Weapon Type Weapon Stats Weapon Type Weapon Stats
Sword 22 Damage

1x Attack Speed

Spear 22 Damage

1.2x Attack speed

2 Reach

Knife 20 Damage

0.7x Attack Speed

Hammer 26 Damage

1.8x Attack Speed

+1 AOE

Axe 30 Damage

1.5x Attack Speed

Javelin 22 Damage

1.7x Attack Speed

2 Reach

50 Throw Damage

Greatsword 38 Damage

2x Attack Speed

Advanced Weapons
Weapon Type Weapon Stats Special Effects
Boomerang 16 Damage

0.8x Attack speed

38 Throw Damage

Returns to sender upon being thrown
Club 20 Damage

1.6x Attack speed

Knocks target back upon hit.
Chargeblade 18 Damage

1x Attack Speed

Attack enemies to build charge.

Use in hand to deal an extra attack on next hit

Dice 40 Damage

1x Attack Speed

20 Throw Damage

This weapon deals between 10% and 100% damage on each attack
Gauntlet 40 Damage

??? Attack Speed

This weapon has a wind up before dealing damage.
Katana 22 Damage

1.3x Attack Speed

Use this weapon in hand to stun yourself to deal 2x damage for the next attack.
Scythe 20 Damage

0.9x Attack Speed

This weapon has a 3 hit combo system.

Mod List

Mods allow you to customize your weapon to give them new effects, allowing you to get more personalized weaponary to fit your needs

Every mods have a Red/White/Black/Pale variation. All can be bought at your Tres Delivery Vendor, but Pale Mods are exclusive to the Tres Crates, being part of its 10% loot pool.

Since Tres Crates cost as much as basic mods and only drops mods, you will either make a neutral profit or save up to 350 ahn by getting an Advanced Mod.

Basic Mods
Mod Name Effect
Basic Mod ~ No effect. Just gives a damage type to the weapon.
Fast Mod + Decreases Attack Delay to 0.7x

- Decreases damage to 0.8x

Heavy Mod + Increases damage to 1.4x

- Increases attack delay by 1.5x

AOE + Increases AOE by 1

- Increases attack Delay to 1.3x

Throwing + Increases throwing damage by 1.4x

+ If the weapon has no throwing damage, it is increased to 30

- Damage decreased to 0.95x

Advanced Mods
Mod Name Effect
Healing + Heal HP by 10% of weapon's damage on attack.
Sapping + Heal SP by 10% of weapon's damage on attack
Curing + Heal HP and SP by 4% of weapon's damage on attack
Large AOE + Increases AOE by 2

- Increases Attack delay by 1.6x

Sharp + Adds in a critical hit chance that triples damage for that attack
Split + Increases damage to 1.4x

~ Split mod A changes weapon into red/pale split

~ Split mod B changes weapon into white/black Split