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__NOTOC__
 
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{| align="center"
| style="padding-right: 50px;" |
{| class="wikitable" style="align:left;"
|+Important Pages
|+Important Pages
![[Rules]]
![[Rules]]
|-
![[Known Bugs and Exploits]]
|-
|-
![[Trusted Player Rulings]]
![[Trusted Player Rulings]]
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![[Development FAQ]]
![[Development FAQ]]
|}
|}
{| class="wikitable"
|| <div class="center">[[File:LC13Banner.png|600px|link=https://lc13.net|alt=A stylized depiction of an L and 3 over a brain-patterned circle, with the phrase "Lobotomy Corporation 13" written next to it.|Lobotomy Corp 13]]</div>
|}
 
{| style="width: 100%; margin-top: 4em;" align="center"
| style="width: 65%;" |
{| style="margin-top: 0px; width: 100%;" class="mw-collapsible mw-uncollapsed wikitable"
|+Portals by Gamemode in Rotation
|+Portals by Gamemode in Rotation
!Name
!Name
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Play as R-Corp Rhinos, Ravens, Reindeer and Rabbits and slaughter with reckless abandon!
Play as R-Corp Rhinos, Ravens, Reindeer and Rabbits and slaughter with reckless abandon!
|Requires 25 players
|Requires 25 players
|-
![[City of Light 13|City of Light 13 Portal]]
|City of Light 13 is our roleplay gamemode.
Join a fixer office! Explore the backstreets, enjoy the city, and it's people.
|Requires 30 players
|-
|-
![[City-Corp|City-Corp <bdi></bdi>Portal]]
![[City-Corp|City-Corp <bdi></bdi>Portal]]
|Enjoy a mix of both Lobotomy Corporation and City Mechanics!
|Enjoy a mix of both Lobotomy Corporation and City Mechanics!
|Requires 20 Players
|Requires 20 Players
|-
!<bdi>[[Enkephalin Rush|Enkephalin Rush Portal]]</bdi>
|Exploration-focused experience that brings traditional ss13 sandbox elements together.
Recover a buried Lobotomy Corporation branch, with an objective to restore its functionality.
|Requires 10-25 players
|-
|-
![[Limbus Company Labs|Limbus Company Labs Portal]]
![[Limbus Company Labs|Limbus Company Labs Portal]]
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|Requires 25 players
|Requires 25 players
|-
|-
![[City of Light 13|City of Light 13 Portal]]
![[W-Corp Cleanup|W-Corp Cleanup Portal]]
|City of Light 13 is our roleplay gamemode.
|W-Corp Cleanup is our wave defense gamemode.
Join a fixer office! Explore the backstreets, enjoy the city, and it's people.
Survive for as long as you can against hordes of enemies
|Requires 30 players
|Requires 20 Players
|-
!<bdi>[[Enkephalin Rush|Enkephalin Rush Portal]]</bdi>
|Exploration-focused experience that brings traditional ss13 sandbox elements together.
Recover a buried Lobotomy Corporation branch, with an objective to restore its functionality.
|Requires 10-25 players
|-
|-
![[The Skeld|The Skeld Portal]]
![[Branch 12]]
|Skeld is Lobotomy Corporation 13, but with traitors!
|LC13 with a unique cast of abnormalities!
|Requires 20 Players
|''Undergoing Initial Testing''-
Requires 7-20 players
|}
|}
{| class="wikitable"
| style="width: 35%;" |
{| style="width: 100%;" align="center"
| style="width: 100%;" |
{| style="margin-top: 0px; width: 100%;" class="mw-collapsible mw-collapsed wikitable"
|+Out of Rotation Gamemodes
|+Out of Rotation Gamemodes
!Name
!Name
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Capture resource points, create sushi belts back to the base, and manufacture weapons!
Capture resource points, create sushi belts back to the base, and manufacture weapons!
|''Undergoing Initial Testing''
|''Undergoing Initial Testing''
|}
|-
|-
!<bdi>[[Enkephalin Rush|Enkephalin Rush Portal]]</bdi>
|
|Exploration-focused experience that brings traditional ss13 sandbox elements together.
{| style="width: 100%;" class="mw-collapsible mw-collapsed wikitable"
Recover a buried Lobotomy Corporation branch, with an objective to restore its functionality.
|''Undergoing Initial Testing''
|}
{| class="wikitable"
|+Depreciated Gamemodes
|+Depreciated Gamemodes
!Name
!Name
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The idea was to be a coop dungeon crawler, but players would more often than not brave it alone.
The idea was to be a coop dungeon crawler, but players would more often than not brave it alone.
|-
|-
![[W-Corp Cleanup|W-Corp Cleanup Portal]]
![[The Skeld|The Skeld Portal]]
|W-Corp Cleanup is our wave defense gamemode.
|Skeld is Lobotomy Corporation 13, but with traitors!
Survive for as long as you can against hordes of enemies
|Was essentially a meme gamemode.
|Requires fixing, and never had too much depth.
Was originally a test of the dev team.
|}
|}
{| class="wikitable"
|-
|
{| style=" width: 100%;" class="mw-collapsible mw-collapsed wikitable"
|+Tested, Never merged Gamemodes.
|+Tested, Never merged Gamemodes.
!Name
!Name
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|Required less than 13 players.
|Required less than 13 players.
|}
|}
|}
|}
{{Navigator}}