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Important Pages
Rules
Trusted Player Rulings
Development FAQ
Portals by Gamemode in Rotation
Name Description Players Required
Lobotomy Corporation 13 Portal Lobotomy Corporation 13 is our main gamemode.

It is an entire remake of Lobotomy Corporation in SS13

Any player count
The Skeld Portal Skeld is Lobotomy Corporation 13, but with traitors! Requires 20 Players
R-Corp Assault Portal R-Corp Assault is our combat gamemode!

Play as R-Corp Rhinos, Ravens, Reindeer and Rabbits and slaughter with reckless abandon!

Requires 25 players
Limbus Company Labs Portal Limbus Company Labs is a heavy roleplay version of LC13.

Read all rules before joining.

Requires 25 players
City of Light 13 Portal City of Light 13 is our roleplay gamemode.

Join a fixer office! Explore the backstreets, enjoy the city, and it's people.

Requires 30 players
Out of Rotation Gamemodes
Name Description Status
Fixer Office Portal A small version of Cityfixers meant for 1-7 Players! Any player count

Designed for lowpop local play.

R-Corp Expedition Portal R-Corp Expedition is a game where you run a factory!

Capture resource points, create sushi belts back to the base, and manufacture weapons!

Undergoing Initial Testing
Enkephalin Rush Portal Exploration-focused experience that brings traditional ss13 sandbox elements together.

Recover a buried Lobotomy Corporation branch, with an objective to restore its functionality.

Undergoing Initial Testing
City-Corp Portal Enjoy a mix of both Lobotomy Corporation and City Mechanics! Undergoing Initial Testing
W-Corp Cleanup Portal W-Corp Cleanup is our wave defense gamemode.

Survive for as long as you can against hordes of enemies

Requires 20 Players

Requires fixing, and never had too much depth. Was originally a test of the dev team.

Depreciated Gamemodes
Name Description Status
City Fixers Portal City Fixers is a focused version of COL13 with a focus on PVE, coop dungeon crawling.

Create or join a fixer office, and explore the dungeon!

Was just an all around worse version of COL featuring only the fixer portion.

Was removed for being not super fun.

The idea was to be a coop dungeon crawler, but players would more often than not brave it alone.

Tested, Never merged Gamemodes.
Name Description Status
Limbus Company Bus 13 A 13 player dungeon crawl involving 12 sinners and Dante himself.

Was closed for being too much work to implement, as well as being rather uninteresting.

This gamemode was also only hardlocked to 13 players, as adding more would cause the game to bug out.

Due to many reasons, it was never added, and just kept as a small one week event.

Required less than 13 players.
Limbus Company Railway A 13 player boss rush involving 12 sinners and Dante himself.

Was closed for being too static. There wasn't too many interesting things to do, and players never beat this mode while it was active

Required less than 13 players.